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NPC Generator

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Advanced [show]


Keyleth Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her golden hair is singed and shortened. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is very quiet and rarely speaks above a whisper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Keyleth was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: An old rival family wants her found.

Flaws: Ugly, Shy. Bonds: Religious, Family. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Keyleth Siannodel, Female Elf Fighter 5
Medium (4'10") Elf, Lawful Evil (CR 5)
Armor Class 15
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 4 (-3)11 (+0) 6 (-2)15 (+2)
Skills Persuasion +5, Stealth +8
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Eran Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care, and sports empty pouches on her belt. Her chestnut hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a great chef.

History: Sold as a small child to a slaver, Eran was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Bonds: Guardian, Mentor. Occupation: Armorer

Voice: Spits words with contempt

Attributes [hide]

Eran Bigheart, Female Halfling Warlock 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, yellow cloak. He carries with him a set of sais, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Himo lived on a farm with his father, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: To end his boredom; and his relatives are trying to arrange a marriage

Ideals: Fighting, Joker. Flaws: PTSD, Mundane. Bonds: Family, Job. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Himo Galanodel, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)9 (-1) 15 (+2)9 (-1)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Golden yellow topaz (500 gp). Tiger eye turquoise (16 gp). Deep blue spinel (500 gp). Fire opal (900 gp).


Social Check DCs


Purban Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. His hair is greying and his face has many wrinkles. He has violet eyes and a white hat with a tan feather.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast forest. At a young age his father died while driving off some dire rats. His mother being the stubborn sort decided to stay and helped train him in whip use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Purban was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic, Fighting. Bonds: Enemies, Nature, Job. Occupation: Farmer

Voice: Loud with bravado

Attributes [hide]

Purban Hogcollar, Male Halfling Ranger 12
Small (3'2") Halfling, Chaotic Good (CR 12)
Armor Class 10
Hit Points 57 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 8 (-1)16 (+3) 13 (+1)8 (-1)
Skills History +7, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Infernal, Aquan
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp.


Social Check DCs


Ahrim Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is braided into rings. He has a dull look in his white eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Animals are drawn to him, and he is able to talk to them.

History: Ahrim was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Ahrim Suspicion, Male Tiefling Fighter 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills Religion +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (1700 gp). Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Ratak Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'0". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a spear. His white hair is long and unkept. His hazel eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out north to avoid the crime he committed. He now mingles about in high society.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Mundane. Bonds: Criminal record, Slave, Rich. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Ratak Blankley, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. 1 Bullseye lantern.


Social Check DCs


Percival Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is cut short. He has a dull look in his amber eyes.

Personality: He is almost excessively polite to everyone, even when angry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich eastern family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants revenge against giants

Ideals: Impeccable. Flaws: Shy. Bonds: Religious, Rich, Enemies. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Percival Staurheim, Male Half-Elf Ranger 5
Medium (5'7") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)10 (+0) 9 (-1)8 (-1)
Skills Deception +2, History +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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