Bella Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. She has a long auburn ponytail with little hanging trinkets. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a ruthless business woman, a trait she acquired from her mother.
History: Bella was raised in a hard working conservative environment. A few years later when the north was not economically sound they moved to her current location. She has worked as a Bricklayer like her mother before her.
Motivation: Expand her business; and retire the richest woman in the east
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Job, Immigrant. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 5 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp.
Makaria Doom, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. Her hair is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.
History: She was born in a small island village. Through the years after Makaria was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Makaria's father didn't care for her much, and the feeling was mutual. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Flaws: Insomniac, Ugly, Antagonistic. Bonds: Immigrant, Nature. Occupation: Laborer
Voice: Posh accent
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 79 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 800 gp. Blue quartz (13 gp). Azurite (13 gp). Freshwater pearl (13 gp). Emerald (600 gp). Jet (160 gp). Chrysoprase (30 gp). White opal (600 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tricking Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She likes to wear pastel tank tops with black skirt. Her fur is orange and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Tricking was born with her mother's beautiful face. Through the years after Tricking was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Tricking's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wishes to resurrect an old love; and to prove her worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Attractive, In love. Occupation: Marshal
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Tiger eye turquoise (13 gp).
Warryn Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair, when down, is lengthy. He has brown eyes and a tan hat with a white feather.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels threatened by others; and he is greedy
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Slave. Occupation: Carter
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 15 (+2) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 40 gp.
Cask Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her lavender fur is kept up in a ponytail inside a top hat. Her eyes are green and she is always smoking a pipe.
Personality: She is business-like. She takes instructions and follows them to the letter. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mortician arts, while her father instructed her in etiquette, music and courtly manner. Her mother was a soldier and died while she was still young. Cask was left her mother's suit of armor and trained in its use and care. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: Seeks redemption; and she has passion for adventuring and risk
Ideals: Professionalism. Bonds: Adventurer, Rich, Military, Criminal record. Occupation: Mortician
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Golden pearl (70 gp).
Galinndan Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He very much looks the part of a Painter. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.
History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Locksmith, but he was a colossal failure. He ran away from his former home and has been making his living as a Painter for the past few years.
Motivation: A rival would like him out of the picture.
Ideals: Opinionated, Persistence. Bonds: Job, Attractive, Criminal record. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 73 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heather Payton, Female Human [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and violet skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. She wears her blonde hair up in a very large beehive style do. She has a dull look in her blue eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the north to a Body Guard, Heather learned a great deal about her father's area of expertise. Her first spouse was a Animal Trainer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She tends to her Body Guard job now, and dutifully fulfills any obligations she has.
Motivation: She's in love; and she's attracted to the pc
Ideals: Impeccable, Fighting. Bonds: Job, Family, Has a crush. Occupation: Body Guard
Voice: American accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 140 gp.
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