Thamior Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His brown hair is slicked back into a classic pompadour. His gray eyes peer out from beneath his small tan hat.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. Thamior liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist. Flaws: Emotional. Bonds: Rich, Nature, Religious. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Percival Kelsey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses like a well dressed Bricklayer does. He wears his silver hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born the only child of a wealthy merchant. He has had some formal music training, and achieved minor success. He now owns his own business.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Entrepeneur, Artistic. Flaws: Greedy. Bonds: Job, Criminal record. Occupation: Bricklayer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Masterwork Common Melee.
Delebean Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy brown hair. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and wants to work out more often
Ideals: Athletic. Flaws: Insomniac. Bonds: Rich, Adventurer, Mentor. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 14 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome, Giant, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Ranged Weapon.
Kellen Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of the four houses of cards around his neck, and a nunchaku on his belt. His black hair is heavily combed to the left. He has several tiny amber earrings on each ear.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 11)
Armor Class 11
Hit Points 72 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 12 (+1) | 17 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Celestial, Draconic, Infernal
Attacks Melee +1 / 3d8-3, Ranged +4 / 3d8+0, Grapple +0
Possessions: Just what you see.
Purah Disdain, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black tunic with brown highlights, and long tan pants that bunch up around her shoes. She has a moderate pudge and is not very fit. Her chestnut hair is long and unkept. Her red eyes dart from person to person to random spaces in the air.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born into a rich family. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Gnomish compassion; and she has money and likes to spend it
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, PTSD, Racist. Bonds: Rich. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 50 pp.
Tree Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She has wavy gray fur. Her yellow unseeing eyes seem to look past you.
Personality: Confrontational and typically high on some drug or another. She is obsessed with her god.
History: Born in the north to a Actor, Tree learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Actor. She has drifted from career to career and currently works as a Actor.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Flaws: Ugly, Disease, Addict. Bonds: Religious, Job. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Verna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and auburn. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She speaks before she thinks and is too direct. She is a very good compulsive liar and kleptomaniac.
History: She got into the Stableman business at a young age. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has achieved small success as a Stableman.
Motivation: Seeks redemption; and sabotage a competitor
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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