Uthemar Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his violet robe and has his sword always slung over his shoulder. His golden hair is lengthy. His hazel eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He served in the navy to pay for his family's outstanding loans. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Justice. Flaws: Addict, Insane. Bonds: Military, Rich. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 10)
Armor Class 8
Hit Points 29 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 7 (-2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +8 / 3d6+4, Ranged +2 / 3d6-2, Grapple +4
Possessions: 240 pp. Bloodstone (60 gp). Moss agate (8 gp). Red garnet (160 gp). 1 Minor magic item.
Xanaphia Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is renowned for her bright blue dresses and hats. She wears her black hair up in a very large beehive style do. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a font of random trivia from the lore and stories she has discovered
History: Xanaphia lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She moves from town to town, unable to find a place to settle.
Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult; and expand her business
Ideals: Optimist, Logical. Bonds: Immigrant, Attractive, Family, Job. Occupation: Mercenary
Voice: Spits and sputters
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 35 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Aquamarine (200 gp). 1 Minor magic item.
Godfrey Prescott, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. He has wavy chestnut hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a brothel owner, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and he is content
Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Mentor, Slave. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 58 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 250 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). A miniature golden chest with tiny emeralds lining the top (100 gp).
Ûgakûga Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'0" and wears a black coat over a white low-cut shirt, and a top hat upon his head. His chestnut hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ûgakûga was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ûgakûga decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now mingles about in high society.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new shepherd responsibilities is difficult
Flaws: Insomniac. Bonds: Criminal record, Slave, Rich, Job. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. Smoky quartz (20 gp).
Gale In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses like a well dressed Dyer does. Her lavender fur is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Gale was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Gale's father didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Dyer.
Motivation: Further expansion of business; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Job. Occupation: Dyer
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp. Red-brown spinel (60 gp). 2 Holy water.
Foxilon Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and violet, and wears rings and necklaces with large, colorful gems, and carries axes. His chestnut hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He works hard and plays hard.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Attractive, Has a crush, Religious. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 14
Hit Points 47 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Sindri Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. He has gray eyes and a tan hat with a white feather.
Personality: He is calm most of the time but flees social interaction. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Flaws: Ugly, Shy. Bonds: Rich, Family, Nature, Adventurer. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Half-Plate.
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