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NPC Generator

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Advanced [show]


Faran Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears his chestnut hair up in a very large beehive style do. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: Faran was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has achieved small success as a Doctor.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Passionate, Artistic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Faran Warmwater, Male Halfling Warlock 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills History +4, Stealth +0
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 10 pp. 1 Antitoxin.


Social Check DCs


Seere Reverence, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a green shirt with thin tan vertical stripes and green pants. She keeps her long white hair kept up in a rat tail. Her white eyes are slightly larger than normal.

Personality: Eccentric and domineering, Seere will drive conversation. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Herbalist business at a young age. Her father had invested heavily in several trade routes and wanted her to inherit them. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Extrovert, Logical. Bonds: Rich, Job. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Seere Reverence, Female Tiefling Warlock 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 330 gp.


Social Check DCs


Seere Cheer, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She wears black trousers with brown and white striped suspenders. She wears various colorful collared shirts. She has styled her black hair well, parting it to the left. She has red eyes and a black hat with a brown feather.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She works hard and plays hard.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Locksmith arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants to get laid; and she seems to be bored by most things

Flaws: Mundane, Hedonist. Bonds: Rich, Nature, Has a crush. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Seere Cheer, Female Tiefling Rogue 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 12 (+1)20 (+5)
Skills Athletics +3, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He was granted psionic powers by his dying brother.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Gifted, Logical. Bonds: Immigrant, Poor. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Fargrim Bigtoe, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Orc, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Seven Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear brown tank tops with green pants. His whole body is exceptionally muscular. His yellow fur is braided into rings. He wears large thick round spectacles.

Personality: Seven hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a small toy that he constantly fidgets with.

History: Seven was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Poor, Adventurer. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Seven Running, Male Tabaxi Expert 3
Medium (5'6") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Violet garnet (200 gp). White pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Tree Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown armored body suit, with a simple tan line shooting up and back down. He wears a top hat to cover his moderate length yellow fur. His eyes are blue.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Tree and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Performer

Voice: Sleepy voice

Attributes [hide]

Tree Moon, Male Tabaxi Expert 4
Medium (5'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp.


Social Check DCs


Tûkâ Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His blue eyes lackadaisically let the world flow into them.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Tûkâ was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and half-orc compassion

Flaws: Racist, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Guard

Voice: Booming voice

Attributes [hide]

Tûkâ Kelsey, Male Half-Orc Fighter 7
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Elven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp. Obsidian (13 gp). Deep blue spinel (1500 gp).


Social Check DCs

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