Maagog Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with small hat. His black crest, when down, is lengthy. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: This man loves singing and to teach people singing more than just about anything. He also hits on women, regardless of circumstances.
History: Maagog was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Maagog took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He got away from his former life and has fallen to alcoholism.
Motivation: An old rival family wants him found; and to settle down with his crush
Ideals: Artistic. Flaws: Addict. Bonds: Has a crush, Family, Nature. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: Tiger eye turquoise (7 gp). Rose (20 gp). Moonstone (20 gp). Amethyst (80 gp). Brown-green garnet (80 gp). Jet (80 gp). Moonstone (20 gp).
Verna Strongbones, Female Halfling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her long white hair is drawn into a two foot long braid. She has several tiny amethyst earrings on each ear.
Personality: She is calm most of the time but flees social interaction. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful brothel owner made her what she is. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Justice. Flaws: Shy. Bonds: Rich, Mentor, Adventurer. Occupation: Crown-heir
Voice: Excited and jittery
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 300 gp. Chrysoberyl (150 gp). Eye agate (4 gp). Blue quartz (4 gp). 1 Minor magic item.
Jo Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this woman typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. She keeps her long golden hair kept up in a rat tail. Her eyes are likewise amber.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. She struck the Junk Dealer job and began her own company from there.
Motivation: To protect her home; and retire the richest woman in the south
Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Job, Guardian. Occupation: Junk Dealer
Voice: Rolls R's
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 12)
Armor Class 12
Hit Points 47 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 200 pp.
Chem Grace, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear green clothing when he does not wear armor. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has chestnut hair. His black eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with a lost civilization.
History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion
Flaws: Addict, Antagonistic. Bonds: Rich, Adventurer, Military, Nature. Occupation: Barrister
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
Rosalind Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. She has a very tight haircut. Her eyes, though not visible through her cowl, are amber.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Sold as a small child to a necromancer, Rosalind was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: A strong sense of loyalty to Half-Elven people; and to prove her worth to the world
Ideals: Persistence. Flaws: Shy, Impulsive, Racist. Bonds: Mentor. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.
John Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. He sports a flattop hair cut. He has amber eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a font of random trivia from the lore and stories he has discovered
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, John and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Habor Grace, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a black wide-brimmed hat and black clothes, he is not a threatening figure. He keeps his long blue hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born blind and as such lacked many opportunities for work. Habor was born on a far southern forest where he grew up under the tutelage of his mother, an expert Shoemaker. He has drifted from career to career and currently works as a Shoemaker.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Justice. Flaws: Disease, Insane. Bonds: Job, Immigrant. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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