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NPC Generator

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Advanced [show]


Rael Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is auburn, silky, and of moderate length. His gray unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a ruthless business man, a trait he acquired from his mother.

History: Rael hails from a village terrorized by dire rats. A freak accident while working with his Shoemaker mother left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Entrepeneur. Flaws: Disease, Sensitive. Bonds: Attractive, Enemies. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Rael Dalanthan, Male Elf Wizard 4
Medium (4'9") Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp. Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


Gerald Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. He wears a broad hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gerald took refuge in the old dungeon and found the beat up mace and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Rich, Nature. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Gerald Marlee, Male Human Adept 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Banded agate (12 gp).


Social Check DCs


Tharivol Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is still thick. His fierce hazel eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Bookbinder business.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. He has never given up on his writing dream.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence, Artistic. Flaws: Shy. Bonds: Job. Occupation: Bookbinder

Voice: Pronounces difficult words wrong

Attributes [hide]

Tharivol Ethanasath, Male Elf Wizard 13
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 44 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (7000 gp). A delicate brass dragon egg (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Medium magic item.


Social Check DCs


Dworic Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern man is dressed in an above average manner. His hair is always cut to a buzz. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Dworic Hammerstone, Male Dwarf Aristocrat 8
Medium (4'1") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 7 (-2)5 (-3)
Skills Investigation +6, Persuasion +0
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Celestial, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 900 gp.


Social Check DCs


Azza Pandaemonium, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally well dressed albeit a few years behind the times. Her brown hair is drawn into a tight pony tail with a rose scrunchie. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the south was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Uses lots of figures of speech

Attributes [hide]

Azza Pandaemonium, Female Tiefling Warrior 4
Medium (6'2") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Erdan Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He is bald on top and has large white tufts of hair around his ears. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a Miller, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Erdan Rothenel, Male Half-Elf Expert 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dagger Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'9" northern man, he usually wears his pastel robe and has his pickaxe always slung over his shoulder. His red fur is slicked back into a classic pompadour. He has blue eyes and a pastel hat with a brown feather.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: Born to a Marshal, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Flaws: Depressed. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Dagger Moon, Male Tabaxi Barbarian 8
Medium (6'9") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 90 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Performance +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 400 gp. Black pearl (900 gp). Golden yellow topaz (900 gp). Jasper (80 gp). Freshwater pearl (5 gp).


Social Check DCs

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