Caramip Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing colorful clothing, dressed as a Unemployed, and a wedding ring on her left hand. Her long black hair reaches down to her waist. Her amber eyes dart from person to person.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Caramip lived on a farm with her mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Caramip has worked very hard to control her curse. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is content; and doesn't want to be a unemployed and was forced into it by her family
Flaws: Cynical, Disease, Mundane. Bonds: In love, Family, Criminal record. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 89 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 20 (+5) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1500 gp.
Vanuath Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. He wears his auburn hair up in a very large beehive style do. His eyes are green and catlike.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also has developed a complete distrust of the Hunter profession.
History: Born in the west to a Dyer, Vanuath learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Dyer soon after.
Motivation: Expand his business; and many drow want him driven away
Bonds: Criminal record, Job, Religious, Enemies. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 23000 cp. 1 Minor magic item.
Kilvar Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair is heavily combed to the right. His eyes are likewise violet.
Personality: He acts crazy and hedonistic. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he wants revenge against goblins
Flaws: Hedonist. Bonds: Adventurer, Nature, Enemies. Occupation: Banker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 99 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1600 gp. Hematite (7 gp). Obsidian (7 gp). Bloodstone (60 gp). Onyx (60 gp).
Kriv Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" northern man, he likes to wear ponchos typically of a light black in addition to tight pants. He has brass crest. He has red eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the north. Kriv was born on a far northern forest where he grew up under the tutelage of his father, an expert Fletcher. He has dedicated himself to building a better trade route.
Motivation: He wants revenge against illithids; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Bonds: Adventurer, Poor, Immigrant, Enemies. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 23 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +6
Possessions: 70 pp. Onyx (40 gp). Golden yellow topaz (800 gp). Red garnet (120 gp).
Grai Eastoft, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. With wild white hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a very good compulsive liar and kleptomaniac.
History: Sold as a small child to a brothel owner, Grai was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Grai was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Grai decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Grai and her spouse have recently divorced.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Antagonistic. Bonds: Poor, Attractive, Criminal record, Mentor. Occupation: Dyer
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 70 pp. Tiger eye turquoise (13 gp).
Abalaba Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is generally well dressed albeit a few years behind the times. Her whole body is exceptionally muscular. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes are passionate and lively.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She misses her home and complains about the freezing weather, even in summer.
History: The child of a Bather, who enjoyed hunting, Abalaba was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle.
Flaws: Depressed, Insane. Bonds: Attractive, Immigrant, Nature. Occupation: Junk Dealer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 127 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 19 (+4) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 4000 gp. 1 Minor magic item.
Arnold Branson, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his hair in dreadlocks. His brown eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He also has developed a complete distrust of the Barkeep profession.
History: He was born in the north. He moved from fad to fad and when he turned 15 he discovered painting. He struck the Shoemaker job and began his own company from there.
Motivation: He loathes his own lifestyle; and wants to open a new tavern
Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Shoemaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 43 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
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