Zedaar Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His silver crest is smooth and relatively long. His eyes are red.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: He was born to loving parents in a slum to the east. After coming to the age of reason, Zedaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Retire the richest man in the east; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted, Entrepeneur. Flaws: Mundane, Addict. Bonds: Poor, Debt. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 12 (+1) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp.
Orla Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. She has slicked back auburn hair. She wears round tiny glasses practically rammed into her face.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She plays an instrument quite well.
History: Sold as a small child to a brothel owner, Orla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Orla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She loathes her own lifestyle; and meet up once more with her childhood friend
Ideals: Passionate, Artistic. Flaws: Depressed. Bonds: Mentor, Adventurer. Occupation: Carpenter
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 9
Hit Points 33 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +3 / 4d6-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 4000 gp. Peridot (30 gp). Rhodochrosite (7 gp). Black pearl (300 gp). Obsidian (7 gp). Chrysoberyl (130 gp). Freshwater pearl (7 gp). Star rose quartz (30 gp). Brown-green garnet (130 gp). White opal (1600 gp). Sardonyx (30 gp). Coral (130 gp). Peridot (30 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alice Prescott, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her white hair has been sun bleached extensively. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Alice lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Body Guard, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has never given up on her dancing dream.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister
Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Family. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Veit Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and catlike.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.
History: He got into the Baker business at a young age. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.
Motivation: He is compelled to act according to his religious beliefs; and to be a farmer again
Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Religious. Occupation: Baker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Urshar Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. Her hair is silver and curly. She has a tattooed face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to raise her children well; and an old rival family wants her found
Bonds: Job, Military, Poor, Adventurer, Family. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 7
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 13 (+1) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Zaffrab Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears rags and sports a simple walking cane. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His gray eyes peer out from beneath his broad tan hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Slave. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
Possessions: 700 sp.
Gerbo Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses well, typically a more casual-formal manner. He sports a flattop hair cut. He has several tiny emerald earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has built up a small fortune and can afford his own way.
Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and he loathes his own lifestyle
Flaws: Depressed, Insane. Bonds: Attractive, Rich, Family. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1900 gp. Coral (80 gp). Zircon (80 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
