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NPC Generator

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Advanced [show]


Ortegar Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear white clothing when he does not wear armor. He has wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ortegar lived on a farm with his mother, near the main road leading to a nearby town. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and he is a bit of a kleptomaniac

Ideals: Entrepeneur, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Family, Criminal record. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Ortegar Littlefoot, Male Halfling Barbarian 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 16
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)20 (+5) 14 (+2)6 (-2) 8 (-1)10 (+0)
Skills Intimidation +2, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +7 / 1d8+5, Grapple +5

Possessions: 300 gp. Iolite (40 gp).


Social Check DCs


Ishmoz Royston, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a black and brown handkerchief worn on his right side. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aggressive, abrasive, and angry, Ishmoz embodies much of what other species detest in the Half-Orcs. He feeds upon the attention of others.

History: A powerful brothel owner made him what he is. He worked as a nervous Mercenary and found it very stressful. He has achieved small success as a Mercenary.

Motivation: Marry his sister to traveling adventurers; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Family. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Ishmoz Royston, Male Half-Orc Fighter 7
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 80 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)10 (+0) 16 (+3)12 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. Aquamarine (700 gp). Tiger eye turquoise (16 gp). Golden yellow topaz (700 gp). Jade (140 gp).


Social Check DCs


Dain Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a grey costume with the symbols of the four houses of cards on his torso. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small mountains village. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To clean up the streets; and to unite with his sister

Ideals: Gifted, Fighting. Bonds: Nature, Slave, Guardian. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Dain Trueanvil, Male Dwarf Adept 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)8 (-1) 14 (+2)5 (-3)
Skills Arcana +1, Athletics +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 9000 cp.


Social Check DCs


Eida Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears silk and lounges about seductively. Her long silver hair is drawn into a two foot long braid. This blue eyed easterner is not easily forgotten.

Personality: She is a hateful person. She taunts others and blames them for her problems. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: To reunite with her old friends.

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Religious. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Eida Deephollow, Female Halfling Commoner 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Trey Bentham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. He has moderate length auburn hair. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Marshal like his father before him.

Motivation: To end his boredom; and wants his loneliness to end

Ideals: Professionalism. Flaws: Mundane. Bonds: Rich, Job, Has a crush. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Trey Bentham, Male Human Warlock 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 14 (+2)11 (+0)
Skills Deception +2, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 6000 cp.


Social Check DCs


Aldous Read, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a grey suit, red shirt, and blue tie. He has a small bristly mustache and wavy red hair. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Flaws: Ugly, Disease, Impulsive. Bonds: Poor, Family. Occupation: Sage

Voice: High pitched, excited

Attributes [hide]

Aldous Read, Male Human Commoner 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)7 (-2) 13 (+1)18 (+4)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Shedinn Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blue crest is braided into rings. His red eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sold as a small child to a brothel owner, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Gardener.

Motivation: He uses money and sex appeal to get what he needs; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Rich, Mentor, Job, Attractive. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Shedinn Ebynichtomonis, Male Dragonborn Sorcerer 10
Medium (6'1") Dragonborn, Neutral Good (CR 10)
Armor Class 12
Hit Points 23 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 13 (+1)13 (+1)
Skills Performance +5, Religion +7
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2200 gp.


Social Check DCs

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