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NPC Generator

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Advanced [show]


Theriatis Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is thinning but still full. His eyes are likewise hazel.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a island tribe. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Philantrophist, Gifted. Flaws: Secretive. Bonds: Nature. Occupation: Bookbinder

Voice: Farmer accent

Attributes [hide]

Theriatis Zheng, Male Half-Elf Warrior 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Black star sapphire (1300 gp). Deep green spinel (140 gp). Azurite (6 gp).


Social Check DCs


Gildmak Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his brown hair in a flapper bob. His thin eyebrows rest above his beady brown eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the east. Gildmak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gildmak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Knight kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Criminal record, Poor, Family. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Gildmak Tallfellow, Male Halfling Rogue 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Auran, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Oda Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Carpenter, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She has moderate length red hair. She tend to wears goggles to shield her eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She also has developed a complete distrust of the Soapmaker profession.

History: Born to a pair of adventurers, Oda grew up listening to her father's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Carpenter like her father before her.

Motivation: Retire the richest woman in the west; and to reunite with her old friends

Ideals: Entrepeneur. Bonds: Nature, Job, Adventurer, Military. Occupation: Carpenter

Voice: Eastern European accent

Attributes [hide]

Oda Folkor, Female Gnome Warrior 9
Small (3'2") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 69 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)19 (+4) 10 (+0)12 (+1)
Skills Arcana +7, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Infernal, Goblin, Elven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 2000 gp. Jade (120 gp). White pearl (120 gp). Rhodochrosite (4 gp). Aquamarine (300 gp).


Social Check DCs


Riswynn Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her hair is black, silky, and of moderate length. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not believe in violence as a means to an end. She is a dedicated Animal Trainer but believes her peers are too gung-ho.

History: Riswynn was raised in a hard working conservative environment. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 9 years.

Motivation: Further expansion of business; and to be a laborer again

Ideals: Pacifist. Flaws: Secretive. Bonds: Poor, Attractive, Job. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Riswynn Lutgehr, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Donaar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his gold crest in a pixie cut. He wears a mask on his face.

Personality: This man loves writing and to teach people writing more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Body Guard job and began his own company from there.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Job, Rich. Occupation: Body Guard

Voice: Speaks with lips pursed

Attributes [hide]

Donaar Xephyrbahnor, Male Dragonborn Bard 4
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 12 (+1)7 (-2)
Skills Athletics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Leaf Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a colorful flower in his cinnamon fur. His eyes, though not visible through his cowl, are hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Joker, Entrepeneur. Flaws: Secretive. Bonds: Attractive. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Leaf Peak, Male Tabaxi Rogue 18
Medium (5'1") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 143 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 18 (+4)10 (+0) 10 (+0)11 (+0)
Skills Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +7 / 5d6+1, Grapple +4

Possessions: 12000 gp. Blue quartz (9 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). Carnelian (20 gp). Chrysoberyl (80 gp). Pink pearl (80 gp). Aquamarine (300 gp). Golden yellow topaz (300 gp). Coral (80 gp). Aquamarine (300 gp). Fiery yellow corundum (700 gp). Aquamarine (300 gp). Peridot (20 gp). Chrysoprase (20 gp). Pink diamond (3000 gp). Amethyst (80 gp). Rock crystal (20 gp). Hematite (9 gp). Alexandrite (300 gp). White pearl (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Gadreel Judgment, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'11" has a big stupid grin on her face most of the time. She wears green leather gloves, a green jacket, and tight pants. Her silver hair is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Gadreel was born with her mother's beautiful face. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She has since lost track of the people in her past.

Motivation: An old rival family wants her found.

Bonds: Attractive, Guardian, Job, Family. Occupation: Banker

Voice: Whispers

Attributes [hide]

Gadreel Judgment, Female Tiefling Sorcerer 7
Medium (5'11") Tiefling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)17 (+3) 10 (+0)18 (+4)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 4000 sp. Deep green spinel (100 gp). Jasper (30 gp). Red spinel (100 gp).


Social Check DCs

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