Dreali Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting tan shirt and pants. His black hair is heavily combed to the left. His eyes, though not visible through his cowl, are hazel.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: When he was but 5 years old his parents immigrated from the west. His father was a soldier and died while he was still young. Dreali was left his father's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He is greedy; and his religion dominates his actions
Flaws: Shy. Bonds: Immigrant, Religious, Military, Rich. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 18 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Orc, Infernal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +6
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Raam Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His black hair, when down, is lengthy. His eyes are a pleasant white.
Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Layabout father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and meet up once more with his childhood friend
Ideals: Athletic, Gifted. Flaws: Disease, Selfish. Bonds: Attractive. Occupation: Shoemaker
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 600 gp.
Mary Van Es, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She is dressed in an above average manner, and her gloved hand is found clutching a dagger. Her brown hair is still thick. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She helped her father out around the business and became quite the natural. She has achieved small success as a Armorer.
Motivation: She'd like to take her coworkers down a peg; and she wants revenge against brigands
Flaws: Disease. Bonds: Attractive, Enemies, Job, Rich. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 400 gp. Amber (90 gp). Pink pearl (90 gp). Azurite (16 gp).
Thiala Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet shirt with thin red vertical stripes and pastel pants. Her chestnut hair is smooth and relatively long. She has a dull look in her amber eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the north. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Locksmith. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To prove her worth to the world; and sabotage a competitor
Flaws: Depressed, Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Locksmith
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 130 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item.
Hobart Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His wide-brimmed hat is riddled with cuts and holes. His eyes are green and catlike.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered
History: The child of a Armorer, who enjoyed hunting, Hobart was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Stableman
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 10000 cp. Red-brown spinel (150 gp). Red garnet (150 gp). Golden yellow topaz (400 gp). 1 Minor magic item. 1 Minor magic item.
Vola Kimberly, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white vest and prefers yellow and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered scythe and tarnished lance as well. She wears her hair in dreadlocks. Her green unseeing eyes seem to look past you.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vola fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world
Ideals: Fighting. Flaws: Ugly, Disease, Racist, Impulsive. Occupation: Seamstress
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item.
Zephan Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. His hair is short and dark red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Antagonistic, Insomniac. Bonds: Immigrant. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 15)
Armor Class 9
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 8000 gp. Tiger eye turquoise (13 gp). Sard (30 gp). Aquamarine (1500 gp). Golden yellow topaz (1500 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!