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NPC Generator

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Advanced [show]


Sammal Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His black hair is slicked back into a classic pompadour. He has gleaming, smiling gold eyes.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is an amazing painter.

History: When he was but 7 years old his parents immigrated from the south. His childhood dream was to be a Detective, but he was a colossal failure. He struck the Body Guard job and began his own company from there.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sammal Sharp, Male Tiefling Adept 5
Medium (5'6") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 7 (-2)12 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp.


Social Check DCs


Flask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a flattop fur cut. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal poetry training, and achieved minor success. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Artistic. Bonds: Rich, Job, Military. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Flask Wind, Male Tabaxi Ranger 7
Medium (5'2") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 120 pp.


Social Check DCs


Zepar Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is purple and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Zepar hails from a village terrorized by orcs. He has had some formal writing training, and achieved minor success. He became a Stableman soon after.

Motivation: A deep hatred of orcs; and revenge

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Job, Enemies. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Zepar Serenity, Male Tiefling Aristocrat 10
Medium (5'11") Tiefling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 34 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)18 (+4) 15 (+2)20 (+5)
Skills Intimidation +9, Investigation +8
Senses Passive Perception 12
Languages Common, Celestial, Auran, Aquan, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2200 gp. Blue sapphire (500 gp). Coral (120 gp). Violet garnet (900 gp). White pearl (120 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He has styled his silver hair well, parting it to the right. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Delg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Miner, Delg learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Delg Helcral, Male Dwarf Adept 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 78 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Performance +5, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and to reunite with his absent father

Ideals: Optimist, Extrovert, Entrepeneur. Bonds: Rich, Family. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Beloril Daerdahk, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)6 (-2) 11 (+0)12 (+1)
Skills Medicine +2, Religion +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp.


Social Check DCs


Guy Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his bow ready. He keeps his long silver hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with poetry.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his poetry dream.

Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Poor, Attractive, Mentor. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Guy Yaeldrin, Male Half-Elf Fighter 10
Medium (5'2") Half-Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 53 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2300 gp. 1 Minor magic item.


Social Check DCs


Emma Clive, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a well pressed and immaculate suit (or dress). She keeps her long auburn hair kept up in a rat tail. She is baby faced.

Personality: She can speak with the recently deceased. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her mother raised her in a mountain cabin. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To prove her worth to the world; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Flaws: Impulsive. Bonds: Nature, Mentor. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Emma Clive, Female Human Ranger 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Athletics +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20000 cp.


Social Check DCs

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