Matilda Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a fancy yellow dress. Her long auburn hair is drawn into a two foot long braid. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is very quiet and rarely speaks above a whisper. She is frequently practicing swordplay.
History: Born in a small village she learned the ways of the warrior from her father. Matilda liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Addict, Shy. Bonds: Attractive, Military, Nature. Occupation: Map Maker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 6000 sp. Iolite (50 gp). Amethyst (80 gp). 1 Masterwork Heavy steel shield.
Peter Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears just a violet suit, he is not a threatening figure. His hair is auburn and curly. He has a dull look in his amber eyes.
Personality: Eccentric and domineering, Peter will drive conversation. He is a great chef.
History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and a deep hatred of dire rats
Ideals: Extrovert, Gifted. Bonds: Nature, Enemies, Adventurer. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 8)
Armor Class 8
Hit Points 34 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 8 (-1) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +6 / 2d10+3, Ranged +1 / 2d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flask Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She likes to wear pastel tank tops with black skirt. Her fur is short and beige. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the east to a Gardener, Flask learned a great deal about her mother's area of expertise. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has passion for adventuring and risk; and she is greedy
Flaws: Secretive, Fearful. Bonds: Job, Rich, Adventurer. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 45000 sp. 4 Thunderstones. 2 Acid flasks. 1 Holy water.
Aym Euphoria, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 4'8". She wears a black costume with the symbols of the sun god on her torso. Her purple hair is matted, messy, and big. She has black eyes.
Personality: She is almost excessively polite to everyone, even when angry. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was raised by priests from a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Her religion dominates her actions.
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 4000 sp. Iolite (30 gp). Peridot (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Full Plate. 1 Darkwood Shield.
Tree Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a pastel cloak and cross-gartered violet stockings. His gray fur is lengthy. He has copper eyes.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born at the edge of vast plains. His parents enrolled him in a Warlock school at a young age so that he could practice his arcane talents. He has since lost track of the people in his past.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Gifted. Flaws: Shy. Bonds: Nature, Family, Job. Occupation: Baker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp.
Numba Sympony, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'3" has a big stupid grin on her face most of the time. She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. Her hair is long and red with streaks of white, and is pulled back with small tan clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves telling others what to do and how they should feel about things. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Banker, who enjoyed hunting, Numba was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Numba took refuge in the old dungeon and found the beat up trident and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she is greedy
Ideals: Opinionated, Joker. Flaws: Insane. Bonds: Nature, Rich. Occupation: Bellfounder
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 8 (-1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Rock crystal (70 gp). Moss agate (9 gp). Star rose quartz (70 gp). 1 Minor magic item.
Lezre Carlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is renowned for her bright white dresses and hats. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her red hair is well kept. Her gray unseeing eyes seem to look past you.
Personality: She can speak with the recently deceased. She cannot resist a sob story and will often dote over anyone who has one.
History: When she was but 5 years old her parents immigrated from the east. Lezre was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Carter. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Money/treasure; and she's repulsed by the pc
Ideals: Gifted, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 80 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 10 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 900 gp. Gold and topaz bottle stopper cork (500 gp). An abacus with copper, silver and gold markers (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.
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