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NPC Generator

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Advanced [show]


Gurdis Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing the road beaten gear of a warrior. Her red hair is lengthy and is close to two feet long. Her eyes are green and catlike.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them

History: The child of eastern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Herbalist. She has drifted from career to career and currently works as a Herbalist.

Motivation: She's attracted to the PC; and wants a kiss

Ideals: Fighting. Flaws: Depressed, Shy. Bonds: Immigrant, Job, Has a crush. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Gurdis Rakankrak, Female Dwarf Rogue 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Maiathah Horineth, Female Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears baggy blue pantaloons and a grey scarf. She has styled her auburn hair well, parting it to the left. Her brown eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Maiathah isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is obsessed with her god.

History: Born in the west to a Bather, Maiathah learned a great deal about her mother's area of expertise. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Bather for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world; and find a way to reverse the transformation of her brother

Ideals: Impeccable. Bonds: Religious, Job, Family. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Maiathah Horineth, Female Elf Wizard 5
Medium (5'5") Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Medicine +5, Religion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp.


Social Check DCs


Thava Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses like a well dressed Marshal does. Her bronze crest is still thick. Her eyes are gold.

Personality: She speaks before she thinks and is too direct. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful wizard made her what she is. Her childhood dream was to be a Mason, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and she'd like to take her coworkers down a peg

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Mentor. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Thava Pfaphnyrennish, Female Dragonborn Druid 3
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Emmeline Harrington, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear brown tank tops with green skirt. Her blonde hair is matted, messy, and big. Her eyes are hazel and she is always smoking a pipe.

Personality: Emmeline wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is greedy; and money/treasure

Ideals: Disciplined, Persistence. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Emmeline Harrington, Female Human Aristocrat 11
Medium (5'9") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 37 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Deception +4, Insight +4
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1800 gp. Deep green spinel (140 gp). Black pearl (1500 gp). Amethyst (140 gp). Zircon (40 gp). White opal (800 gp). Tiger eye turquoise (13 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs


Nuthra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her whole body is exceptionally muscular. Her copper crest is lengthy. Her gold eyes lackadaisically let the world flow into them.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Nuthra was raised in a hard working conservative environment. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She inherited the family business which she has now maintained for 13 years.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Joker. Bonds: Adventurer, Immigrant, Job. Occupation: Stylist

Voice: Excited and jittery

Attributes [hide]

Nuthra Bhenkumbyrznaax, Female Dragonborn Sorcerer 6
Medium (6'3") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)14 (+2) 15 (+2)17 (+3)
Skills Performance +6, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 500 gp. Violet garnet (1500 gp). Malachite (6 gp). 1 Banded mail. 1 Breastplate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Reddlepop Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Tanner arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy.

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Reddlepop Fiddlefen, Female Gnome Adept 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Raam Revile, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized green coat. His Stetson hat is riddled with cuts and holes. This black eyed northerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Ploughman business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: Expand his business; and revenge

Flaws: Ugly. Bonds: Poor, Job, Enemies. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Raam Revile, Male Tiefling Aristocrat 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp. An abacus with copper, silver and gold markers (110 gp).


Social Check DCs

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