Jasmine Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Her long auburn hair is drawn into a two foot long braid. She has several tiny topaz earrings on each ear.
Personality: While she acts the brute, she is far gentler than she would appear. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born into a rich family. Her mother was a mechanic, and taught her how to fix just about anything. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jasmine fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss
Ideals: Fighting, Persistence. Bonds: Rich, Family, Has a crush. Occupation: Apothecary
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 3 |
Possessions: 100 pp. Black velvet mask with numerous citrines (140 gp). 1 Minor magic item. 1 Minor magic item.
Mehen Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His broad hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Mehen hails from a village terrorized by dire rats. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better world.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 8)
Armor Class 10
Hit Points 96 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 110 pp. Eye agate (11 gp). Moss agate (11 gp). Amethyst (130 gp). Red-brown spinel (130 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item.
Sammal Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. His hair is purple and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sammal took refuge in the large cave and found the beat up bow and armor he uses now. He inherited the family business which he has now maintained for 12 years.
Motivation: Further expansion of business; and to be a shoemaker again
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Nature, Job. Occupation: Performer
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
Possessions: 1300 gp. A small bag of saffron. (70 gp). An abacus with copper, silver and gold markers (160 gp). Cloth of gold vestments (160 gp).
Ûshbaka Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a worn and beaten armor. His deerstalker hat is riddled with cuts and holes. His eyes are likewise brown.
Personality: He is extraordinarily eccentric. He also hits on women, regardless of circumstances.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shipwright. He hasn't told them the truth, but wants to settle down with them.
Motivation: He would like to get married and retire; and he's in love
Flaws: Ugly, Insane, Disease. Bonds: Has a crush, Rich. Occupation: Actor
Voice: Hollow voice
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 144 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Goblin
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 1 | 1 |
Possessions: 2000 gp. Red garnet (110 gp). Tiger eye turquoise (4 gp). Lapis lazuli (4 gp). Jasper (30 gp). Azurite (4 gp). Banded agate (4 gp). Zircon (30 gp). Deep blue spinel (1100 gp). Moss agate (4 gp). Jasper (30 gp). Moonstone (30 gp). Chrysoprase (30 gp). Black pearl (1100 gp). Eye agate (4 gp). Clear bright green emerald (8000 gp). Pink diamond (8000 gp). Zircon (30 gp).
Nimble Running, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears professional attire. She wears her beige fur down. She has a dull look in her blue eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the east
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Religious, Mentor. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Enna Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern woman wears a blue vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has styled her brown hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now spends her time doing works of charity.
Motivation: She is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Athletic, Philantrophist, Logical. Flaws: Impulsive, Insane. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 61 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Abad Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: Abad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born on a small isolated farm. Abad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job
Ideals: Artistic. Bonds: Nature, Adventurer, Job. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 6 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 gp. Golden pearl (90 gp). Black star sapphire (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
