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NPC Generator

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Advanced [show]


Ahrim Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long purple hair is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Ahrim Ignominy, Male Tiefling Adept 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Garfield, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear grey tank tops with black skirt. Her hair is always cut to a buzz. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Giselle was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she loathes her own lifestyle

Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Criminal record, Poor. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Giselle Garfield, Female Human Paladin 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 9 (-1)10 (+0)
Skills Arcana +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp.


Social Check DCs


Sannl Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She also hits on women, regardless of circumstances.

History: She comes from a rich northern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk.

Ideals: Opinionated. Flaws: Insane. Bonds: Adventurer, Has a crush, Rich. Occupation: Barrister

Voice: German accent

Attributes [hide]

Sannl Daraln, Female Dwarf Warlock 7
Medium (4'2") Dwarf, Lawful Good (CR 7)
Armor Class 11
Hit Points 44 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He sports a long black beard, and similarly colored long hair. His eyes are likewise green.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised by priests from a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Racist. Bonds: Slave, Criminal record, Religious, Mentor. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Qualen Gimlen, Male Gnome Paladin 8
Small (3'7") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 81 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)9 (-1) 15 (+2)17 (+3)
Skills History +2, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Aquamarine (600 gp). Deep green spinel (90 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" northern woman, she wears a brown broad hat and brown clothes. She wears a colorful flower in her cinnamon fur. Her yellow eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing herself, she comes off as nervous. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: The child of a Stableman, who enjoyed hunting, Spring was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Baker work with an outfit from a few towns over. Baker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Baker.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she'd like to take her coworkers down a peg

Flaws: Shy. Bonds: Attractive, Rich, Nature, Job, Enemies. Occupation: Baker

Voice: Switch between two voices

Attributes [hide]

Spring In Woods, Female Tabaxi Bard 1
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 120 gp. 1 Healer’s kit.


Social Check DCs


Mella Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her longsword. Her chestnut hair is greasy and uncared for. She has brown eyes.

Personality: Always inclined to offer people food she seems plenty friendly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mella is combative with any and all who dare try her patience in the slightest.

History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Religious. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Mella Ariessus, Female Elf Rogue 11
Medium (5'1") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)16 (+3)
Skills Animal Handling +4, Performance +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1500 gp. Large well-done wool tapestry (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Allerton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey armored body suit, with a simple white line shooting up and back down. His hair is always cut to a buzz. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Logical. Bonds: Rich, Military. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Trym Allerton, Male Human Wizard 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 110 gp.


Social Check DCs

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