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NPC Generator

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Advanced [show]


Elama Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'11". She wears a yellow coat over a blue low-cut shirt, and a Stetson hat upon her head, and her gloved hand is found clutching a pickaxe. She wears a Stetson hat to cover her moderate length brown hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village she learned the ways of the warrior from her mother. She moved from fad to fad and when she turned 15 she discovered dancing. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she feels kind of lost in life

Ideals: Fighting, Artistic. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Elama Berevan, Female Half-Elf Warlock 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 800 gp.


Social Check DCs


Cora Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears red leather gloves, a red jacket, and tight pants. Sporting a white mohawk this woman's hair draws a lot of attention. Her otherwise smooth face is marked with small tiny scars.

Personality: She never swears and excessively uses polite adverbs when speaking. She would rather hide behind her crafts than deal with other people.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Cora Jamjar, Female Halfling Paladin 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 58 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Orc, Goblin
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Old masterpiece painting (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Skirt Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She sports a flattop fur cut. She has green eyes.

Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born blind and as such lacked many opportunities for work. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted from career to career and currently works as a Tanner.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker. Flaws: Disease, PTSD. Bonds: Poor, Job. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Skirt Shoe, Female Tabaxi Warlock 4
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 18 (+4)15 (+2)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 200 gp.


Social Check DCs


Morgran Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, and carries quarterstaffs. He sports a long blonde beard, and similarly colored long hair. His amber eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and his religion dominates his actions

Ideals: Fighting, Impeccable. Bonds: Adventurer, Religious, Mentor. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Morgran Rumnaheim, Male Dwarf Expert 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 10 (+0)6 (-2)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. Carved bone or ivory statuette (30 gp).


Social Check DCs


Robert Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in earthy colors with a brown and grey handkerchief worn on his left side. His golden hair is braided into rings. He has gray eyes and a brown hat with a grey feather.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He left for the north, certain he would find work there.

Motivation: His religion dominates his actions; and he is greedy

Flaws: Insane, Fearful. Bonds: Immigrant, Rich, Religious. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Robert Brownrigg, Male Human Monk 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. Violet garnet (900 gp). 2 Acid flasks. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Diesa Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a brown cloak and cross-gartered grey stockings. She is bald on top and has large chestnut tufts of hair around her ears. Her ears are large.

Personality: She is almost excessively polite to everyone, even when angry. She is skeptical of what others tell her and is slow to trust.

History: She was born in the west, but her parents moved at a very young age to the north. She helped her mother out around the business and became quite the natural. She became a Detective soon after.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and to be a sailor again

Flaws: Ugly, Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Diesa Broodfist, Female Dwarf Aristocrat 9
Medium (4'3") Dwarf, Lawful Evil (CR 9)
Armor Class 9
Hit Points 55 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odorr Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. His white hair is kept up in a ponytail inside a feathered hat. His thin eyebrows rest above his beady gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gifted from a young age, Odorr studied abroad. He married young, but lost his spouse to gnolls. He has worked as a Gardener like his father before him.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Enemies. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Odorr Lincoln, Male Half-Orc Adept 2
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Celestial
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3 Tanglefoot bags.


Social Check DCs

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