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NPC Generator

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Advanced [show]


Justin Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is blonde, silky, and of moderate length. His fierce brown eyes like to dwell on things.

Personality: Justin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Now he works as a singing tutor during his time off.

Motivation: He has decided he is irredeemable; and he wants to get laid

Ideals: Artistic, Logical. Bonds: Attractive, Criminal record, Has a crush. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Justin Eastaughffe, Male Human Barbarian 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp. Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Yurgunn Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear brown pants and tee shirts. She has golden hair. Her eyes are gray.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is afraid of women and trembles around them

History: Yurgunn was born with her mother's beautiful face. Yurgunn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Half-Elven people; and half-elven compassion

Flaws: Antagonistic, Shy, Racist. Bonds: Attractive, Adventurer. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Yurgunn Aranore, Female Dwarf Adept 12
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 69 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Arcana +7, History +7
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Sylvan, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 300 pp. Jeweled electrum ring (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Kristryd Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She typically wears grey cloth garments or leather armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has no hair. She has amber eyes.

Personality: While she acts the brute, she is far gentler than she would appear. Kristryd is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where she often wandered off to fish. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Doesn't want to be a Healer and was forced into it by her family.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Nature. Occupation: Healer

Voice: American accent

Attributes [hide]

Kristryd Strakeln, Female Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 15 (+2)11 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Jasper (30 gp).


Social Check DCs


Therai Art, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his blue hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. A true patriot, Therai would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Therai was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Stableman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion

Flaws: Shy. Bonds: Poor, Military, Adventurer. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Therai Art, Male Tiefling Ranger 5
Medium (5'4") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 6 (-2)17 (+3)
Skills Arcana +6, Athletics +4
Senses Passive Perception 8
Languages Common, Abyssal, Druidic, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Obsidian (4 gp).


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears dark leathers with embroidery. Her fur is orange and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is happy with her job as a Mayor. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a forest tribe. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Three took refuge in the ruined castle and found the beat up sword and armor she uses now. Recently the stress of being a Mayor has made it difficult for her to sleep.

Motivation: She'd like to take her coworkers down a peg; and to find somewhere to settle down

Ideals: Gifted. Flaws: Insomniac, Mundane. Bonds: Job, Nature. Occupation: Mayor

Voice: Speaks like tongue is numb

Attributes [hide]

Three In the Wind, Female Tabaxi Commoner 3
Medium (5'7") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 14 (+2)9 (-1)
Skills History +6, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Shivering Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown cloak and cross-gartered red stockings. She carries a battered scimitar and tarnished crossbow as well. She has no fur. She has a dull look in her blue eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy, self-centered, vain, and jealous.

History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Selfish. Bonds: Nature. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Shivering Of Spirit, Female Tabaxi Druid 4
Medium (6'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)13 (+1) 17 (+3)17 (+3)
Skills Athletics +4, Nature +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Pogranix Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. Her white crest is braided into rings. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Pogranix was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted necromantic powers by her dying sister.

Motivation: Wants to work out more often; and she is wracked by social anxiety

Ideals: Athletic, Gifted. Flaws: Addict, Fearful. Bonds: Poor. Occupation: Barrister

Voice: German accent

Attributes [hide]

Pogranix Daardendrian, Female Dragonborn Adept 5
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)15 (+2) 10 (+0)9 (-1)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp.


Social Check DCs

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