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NPC Generator

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Advanced [show]


Cressel Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He has no hair. His eyes are red.

Personality: Eccentric and domineering, Cressel will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 7 years old his parents immigrated from the south. A few years later when the north was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and to unite with his sister

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Cressel Sly, Male Tiefling Adept 8
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 10 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. Star rose quartz (30 gp). Freshwater pearl (7 gp). Onyx (30 gp). Freshwater pearl (7 gp). Bloodstone (30 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. His long red hair is drawn into a two foot long braid. He has brown eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He wants revenge against goblins; and revenge

Flaws: Shy. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Junk Dealer

Voice: Sensual and smooth

Attributes [hide]

Jak Strongbones, Male Halfling Barbarian 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 37 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azza Dare, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'4" has a big stupid grin on her face most of the time. She wears a green tunic with black highlights, and long tan pants that bunch up around her shoes. Her silver hair is knotted and matted. She has gold eyes and a green hat with a black feather.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is skeptical of what others tell her and is slow to trust.

History: She was born in a small plains village. There was a wharf not far from home where she often wandered off to fish. She became a Carpenter soon after.

Motivation: To find somewhere to settle down; and she is content

Flaws: Shy, Mundane. Bonds: Attractive, Nature, Job. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Azza Dare, Female Tiefling Monk 9
Medium (6'4") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Cloth of gold vestments (120 gp). A small bag of saffron. (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kabbarg Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears dark leathers with embroidery. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is braided into rings. Her ears are large.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: When she was but 7 years old her parents immigrated from the east. She worked as a nervous Bellfounder and found it very stressful. She's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Slave, Job, Immigrant. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Kabbarg Barney, Female Half-Orc Rogue 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Perception +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1

Possessions: 190 gp. 1 Bullseye lantern.


Social Check DCs


Ethereal Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'4" and is dressed in earthy colors with a brown and black handkerchief worn on her left side. Her left leg appears badly burned and disfigured. She has moderate length yellow fur. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She got into the Marshal business at a young age. She dropped out of school to support her sick mother, and resented it. She has worked as a Marshal like her mother before her.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult.

Ideals: Logical. Flaws: Insomniac, Insane. Bonds: Job, Family. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Ethereal Running, Female Tabaxi Bard 10
Medium (6'4") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 74 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 12000 sp. Golden yellow topaz (400 gp). Amber (110 gp). Golden yellow topaz (400 gp). Chrysoprase (80 gp). Tourmaline (110 gp). Red-brown spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yurk Atterton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He sports black clothing, slightly heavier than average wear. His black hair is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Philantrophist, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Navigator

Voice: Creaky witch voice

Attributes [hide]

Yurk Atterton, Male Half-Orc Monk 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 4000 sp. Bloodstone (80 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Margery Snape, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a well pressed and immaculate suit (or dress). She sports black long hair. She wears a mask on her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a Gardener, her mother struggled to pay the bills. Her mother was a soldier and died while she was still young. Margery was left her mother's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Poor, Military. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Margery Snape, Female Human Sorcerer 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 gp. 4 Smokesticks.


Social Check DCs

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