Lubash Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He has a chestnut handlebar mustache and slicked back chestnut hair. His blue eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Lubash studied abroad. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying brother.
Motivation: He desires power and/or immortality; and obtaining odd cultural elven artifacts is his passion
Ideals: Disciplined, Justice, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Merihim Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears black trousers with tan and black striped suspenders. He wears various colorful collared shirts. His black hair is heavily combed to the left. His eyes are red.
Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of gnolls once and for all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Money/treasure; and a deep hatred of gnolls
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Aquan, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 160 pp.
Thiala Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Sporting a brown mohawk this woman's hair draws a lot of attention. Her ears are large.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Animals are drawn to her, and she is able to talk to them.
History: She was born in a small forest village. Her martial abilities were realized during a raid on her village. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Fisher
Voice: Russian accent
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
John Carlyle, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of bastard swords on his belt, each one with a amber on the hilt. His hair, while still mostly silver, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Unemployed profession.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Slave. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 79 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 110 pp. Azurite (16 gp). Blue quartz (16 gp). Jasper (30 gp). Blue star sapphire (1600 gp). Tiger eye turquoise (16 gp). Red spinel (40 gp). Banded agate (16 gp). Sardonyx (30 gp).
Seven Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His gray fur is thinning but still full. His eyes, though not visible through his cowl, are blue.
Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and balancing his hectic life and new mercenary responsibilities is difficult
Flaws: Insane, Disease. Bonds: Enemies, Immigrant, Job. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 300 gp. Black pearl (300 gp). 1 Minor magic item. 1 Minor magic item.
Nuthra Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she tends to wear a large black jacket. Her blue crest is heavily combed to the right. Her gold eyes lackadaisically let the world flow into them.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her mother raised her in a mountain cabin. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Architect job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and she is currently in port desperately looking for someone to get her out
Flaws: Impulsive. Bonds: Nature, Rich, Job, Slave. Occupation: Architect
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
Olrok Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he has a large black mantle and cape that has been intricately interwoven into his white robe. His blonde hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: Born to a pair of adventurers, Olrok grew up listening to his father's many stories. Like his father and his brother before him, after school he went straight into learning to become a Weaver. He has never given up on his poetry dream.
Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg
Ideals: Artistic, Logical. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 13 (+1) | 4 (-3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 30000 cp. Citrine (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
