Bharash Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. His bronze crest is drawn into a tight pony tail with a butterfly scrunchie. His red eyes have a joyful gleam in them most of the time.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Bharash was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Guard, but he was a colossal failure. He has drifted from career to career and currently works as a Server.
Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Family, Poor, Job. Occupation: Server
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 90 pp. Cloth of gold vestments (160 gp). Silver comb with moonstones (400 gp).
Berrian Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born into a rich family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy; and he feels that his past leaves him morally obligated to help
Ideals: Justice. Flaws: Ugly, Sensitive. Bonds: Rich, Criminal record. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 500 gp.
Mamnen Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black costume with the symbols of strength on his torso. His blue hair is smooth and relatively long. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Priest and found it very stressful. He then took over the family business and is one of the better Priest for hire.
Motivation: To pay off his debts; and balancing his hectic life and new priest responsibilities is difficult
Ideals: Joker. Bonds: Nature, Slave, Job, Debt. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Terran, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp. Moss agate (4 gp). Violet garnet (800 gp). Bloodstone (50 gp). Red-brown spinel (50 gp). Rich purple corundum (1100 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Euphemia Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears just a red suit. Her head has been shaved. Her hazel eyes are passionate and lively.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the south to a Stableman, Euphemia learned a great deal about her father's area of expertise. Cursed with a spirit at a very young age, Euphemia has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: Expand her business.
Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp.
Tervaround Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears a fancy tan dress, she is not a threatening figure. Her blonde hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She believes the world needs to unite to get rid of gnolls once and for all.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Tervaround abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Seeks redemption; and a need for knowledge about a nearby landmark
Ideals: Philantrophist. Bonds: Attractive, Enemies, Religious, Adventurer, Criminal record. Occupation: Fletcher
Voice: Slow speaker
Attributes [hide]
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 300 gp. An abacus with copper, silver and gold markers (60 gp).
Rosamund LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tattered old clothes. Her white hair is unkempt and raggedy. Her eyes are brown.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is harsh and unforgiving.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. Sard (70 gp).
Loopmottin Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is dressed in earthy colors with a tan and white handkerchief worn on her left side. She wears her red hair up in a very large beehive style do. Her hazel eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of herself, she believes she is the best Shipwright born in the past three hundred years. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born on a small isolated farm. She worked as a nervous Shipwright and found it very stressful. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Half-Elven compassion; and further expansion of business
Ideals: Athletic, Joker. Flaws: Racist. Bonds: Job, Nature, Adventurer. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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