Fonkin Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a blue shirt with thin green vertical stripes and white pants. His golden hair is cut jaggedly and amateurishly. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. He does not believe in violence as a means to an end. He is a dedicated Gardener but believes his peers are too gung-ho.
History: The child of a Sage, who enjoyed hunting, Fonkin was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable.
Ideals: Gifted, Pacifist. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Obsidian (8 gp).
Srorthen Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man prefers to wear green clothing when he does not wear armor. He is muscular with a powerful set of arms. His copper crest is lengthy. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: Further expansion of business; and to be a animal trainer again
Flaws: Greedy, Selfish. Bonds: Nature, Rich, Job. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 10)
Armor Class 12
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1600 gp. Alexandrite (700 gp). Rose (40 gp). Malachite (6 gp). Moss agate (6 gp). Bloodstone (40 gp). White pearl (80 gp). Moss agate (6 gp). Blue quartz (6 gp).
Kathra Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. She has dyed her greying black hair a little too much giving a sharp black color. She has a dull look in her hazel eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is skeptical of what others tell her and is slow to trust.
History: She was born several months after her mother was called into army service. Her divine abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Ugly, Greedy, Shy. Bonds: Military. Occupation: Painter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 30 pp. Deep green spinel (140 gp).
Vassago Ecstasy, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His hair is red, silky, and of moderate length. His skin is flawless and his gold eyes scan people very quickly.
Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Barber job and began his own company from there.
Motivation: Further expansion of business.
Flaws: Selfish. Bonds: Attractive, Job, Rich, Family. Occupation: Barber
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 240 gp. Deep green spinel (160 gp). 1 Banded mail.
Elizabeth Shelby, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'9". She prefers to wear brown pants and tee shirts, and her gloved hand is found clutching a quarterstaff. Her head has been shaved. She has hazel eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to her, and she is able to talk to them.
History: She was born in a small desert village. Brilliant and gifted she never wanted to apply herself. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Guardian. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 79 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +5
Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver comb with moonstones (500 gp). A delicate brass dragon egg (90 gp). A necklace of small pink pearls (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ugol Clare, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is cut short. His gray eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Seamstress business.
History: Ugol was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Joker, Persistence. Flaws: Insane. Bonds: Family, Enemies. Occupation: Seamstress
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 61 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 600 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (800 gp). Sapphire pendant on gold chain (1800 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item.
Lone In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is renowned for her bright brown dresses and hats, and carries hammers. She wears her red fur up. Her blue eyes dart from person to person to random spaces in the air.
Personality: She has always had a great fascination with Tiefling culture. Flattery will make her almost putty in your hands.
History: She was raised in a mountains tribe. Cursed with a spirit at a very young age, Lone has worked very hard to control her curse. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's in love; and wants her loneliness to end
Ideals: Fighting. Flaws: Racist, Selfish, Disease. Bonds: Nature, Has a crush. Occupation: Map Maker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 8)
Armor Class 12
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!