Diggory Dudley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears an entirely brown suit with pastel socks and a vest with buckled shoes. His tied-back hair is chestnut. His face is covered beneath a completely black helmet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: Marry his brother to traveling adventurers.
Ideals: Optimist. Bonds: Poor, Attractive, Mentor. Occupation: Mason
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 24 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1800 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp).
Ahrim Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black tunic with violet highlights, and long blue pants that bunch up around his shoes. His hair is short and chestnut. His eyes are red and beady.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is harsh and unforgiving.
History: The child of a Mayor, who enjoyed hunting, Ahrim was taken on many hunting expeditions. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC.
Ideals: Athletic. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Nature, Criminal record. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 800 gp. Sard (20 gp). Black star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Enialis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His long blonde hair reaches down to his waist. He has a tattooed face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Enialis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Enialis hails from a village terrorized by goblins. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by goblins. Enialis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Money/treasure.
Flaws: Shy, Depressed. Bonds: Rich, Military, Enemies. Occupation: Servant
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 16 (+3) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Dwarven, Goblin, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Buckler.
Rangrim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his blonde hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, Rangrim's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it
Ideals: Impeccable. Bonds: Rich, Attractive, In love. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 290 gp.
Moon Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has no fur. His ears are large.
Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Insane, Fearful. Bonds: Religious, Enemies. Occupation: Guard
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Enidda Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a simple tan robe with black stripes complete with hood, and is pretty ugly. Her blonde hair is slicked back into a classic pompadour. Her eyes are green and catlike.
Personality: She is irascible and easily irritated. She also has developed a complete distrust of the Dyer profession.
History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She's also a talented Dyer, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Flaws: Ugly, Antagonistic, Insane. Bonds: Job, Poor. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Cloth of gold vestments (40 gp). Jeweled anklet (1000 gp). Jeweled anklet (1000 gp).
Phelaia Strength, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She keeps her long dark red hair kept up in a rat tail. She has gleaming, smiling black eyes.
Personality: Phelaia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. The war was a terrible time for her, and Phelaia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She feels kind of lost in life.
Ideals: Extrovert. Flaws: Depressed, Disease. Bonds: Rich, Military. Occupation: Seamstress
Voice: Low range voice
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 200 gp.
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