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NPC Generator

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Advanced [show]


Kadana Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this eastern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her crest is cut close to her head. Her eyes are likewise gold.

Personality: She will rave to anyone who will listen. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born at the edge of vast forest. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Retire the richest woman in the east; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Insane. Bonds: Nature, Slave. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Kadana Umbyrphrael, Female Dragonborn Barbarian 2
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1700 sp. Iolite (30 gp). Azurite (4 gp). Pink pearl (100 gp).


Social Check DCs


Althaea Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears blue painted combat armor at almost all times. Her chestnut hair is knotted and matted. Her eyes, though not visible through her cowl, are blue.

Personality: She is overprotective of those who hire her services. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Althaea was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Althaea abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better village for her children.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Bonds: Guardian, Poor, Adventurer. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Althaea Ostoroth, Female Elf Barbarian 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)16 (+3) 16 (+3)8 (-1)
Skills Persuasion +1
Senses Passive Perception 13
Languages Common, Elven, Aquan, Goblin, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp. 1 Chain shirt.


Social Check DCs


Adelard Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a violet and white handkerchief worn on his right side. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He then took over the family business and is one of the better Roofer for hire.

Motivation: He has money and likes to spend it; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Gifted. Flaws: Mundane. Bonds: Family, Job, Rich. Occupation: Roofer

Voice: Spanish accent

Attributes [hide]

Adelard Mystralath, Male Half-Elf Druid 4
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 21000 sp. Azurite (4 gp). Lapis lazuli (4 gp). Chrysoprase (50 gp). Silver pearl (150 gp). 1 Minor magic item.


Social Check DCs


Malquis Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her chestnut hair is unkempt and raggedy. Her green eyes dart from person to person to random spaces in the air.

Personality: Malquis hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She receives visions of the future at random moments

History: Malquis hails from a village terrorized by giants. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was granted necromantic powers by her dying sister.

Motivation: She wants revenge against giants.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Layabout

Voice: Speaks through clenched teeth

Attributes [hide]

Malquis Ilphelkiir, Female Elf Monk 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Arnold Wharton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. His chestnut hair has been sun bleached extensively. His eyes are gray and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and he is content

Ideals: Pacifist, Gifted. Flaws: Insane, Mundane. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Arnold Wharton, Male Human Expert 11
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 28000 sp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A necklace of small pink pearls (4000 gp). Jeweled anklet (2000 gp).


Social Check DCs


Leaf Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: This western woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her black fur is thinning but still full. She is baby faced.

Personality: Leaf is depressed about a lot of things. She tends to be a nihilist. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She is a Maurezhi in disguise. Leaf abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and she has a rivalry with the church that dominates her actions

Flaws: Depressed. Bonds: Adventurer, Poor, Immigrant, Religious. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Leaf Of World, Female Tabaxi Fighter 5
Medium (6'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 8 (-1)13 (+1)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 20 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears large thick round spectacles.

Personality: He is mildly Gnome supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Sage business at a young age. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fonkin's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Sage.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and further expansion of business

Ideals: Athletic. Flaws: Racist, Antagonistic. Bonds: Religious, Job, Adventurer. Occupation: Sage

Voice: growls and snarls, animalistic

Attributes [hide]

Fonkin Pilwicken, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 17 (+3)12 (+1)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. Chrysoberyl (70 gp). Freshwater pearl (10 gp). 1 Minor magic item.


Social Check DCs

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