Alvyn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'4". He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He keeps his blonde hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He also hits on women, regardless of circumstances.
History: He got into the Banker business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has a crush on the local Healer; and wishes to resurrect an old love
Bonds: Rich, Criminal record, Has a crush, Job, In love. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 34000 sp. Fire opal pendant on a fine gold chain (700 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Ûggû Preston, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His hair is black and very short. His skin is flawless and his blue eyes scan people very quickly.
Personality: He dislikes all the random violence that takes place in the west. A true patriot, Ûggû would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a Adventurer, his father struggled to pay the bills. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 2 years later his spouse died after the birth of his son. Heartbroken, Ûggû never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Military, Poor. Occupation: Bookbinder
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
Avelina Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'9". She wears a violet tunic with grey highlights, and long white pants that bunch up around her shoes. She wears her brown hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.
Personality: Avelina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: The child of a Ruler, who enjoyed hunting, Avelina was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Avelina took refuge in the large cave and found the beat up falchion and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: To get a good night's sleep; and she feels that her past leaves her morally obligated to help
Ideals: Extrovert. Flaws: Insane, Insomniac. Bonds: Criminal record, Nature. Occupation: Shepherd
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 90 gp.
Ranala Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'5" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan costume with the symbols of the sun god on her torso. Her blonde hair, when down, is lengthy. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Abrasive and pushy, she has a hard time making friends. The war was a terrible time for her, and Ranala does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She served in the navy to pay for her family's outstanding loans. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Banker. She's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job.
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Job. Occupation: Banker
Voice: French accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Thieves’ tools. 1 Spyglass. 1 Climber’s kit. 1 Small steel mirror.
Manfred Harrington, Male Human [Permalink]
Personal [hide]
Description: He wears a brown tunic with yellow highlights, and long brown pants that bunch up around his shoes. His chestnut hair is long and unkept. His gray unseeing eyes seem to look past you.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.
History: He got into the Laborer business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Laborer.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Military. Occupation: Laborer
Voice: Voice breaks
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Wiggens Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His white hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a dire rats raid, leaving Wiggens alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Glassblower.
Motivation: He seems to be bored by most things; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Mundane. Bonds: Religious, Enemies, Job. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 300 gp. Azurite (5 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.
Callie Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time. Her skin is fair and her fingers are delicate and long. Her white hair is still thick. Her eyes, though not visible through her cowl, are gray.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in the north to a Adventurer, Callie learned a great deal about her father's area of expertise. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. She has set out to sabotage the competition.
Motivation: Retire the richest woman in the north; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Family, Job. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 120 pp.
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