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NPC Generator

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Advanced [show]


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a robe, a symbol of the sun god around his neck, and a monstrous two handed axe on his belt. His hair is auburn and curly. He has a dull look in his blue eyes.

Personality: Aggressive, abrasive, and angry, Wrenn embodies much of what other species detest in the Gnomes. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Wrenn studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Dyer

Voice: Creaky witch voice

Attributes [hide]

Wrenn Folkor, Male Gnome Monk 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)8 (-1) 15 (+2)14 (+2)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His skin is fair and his fingers are delicate and long. He keeps his long blonde hair kept up in a rat tail. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Baker job and began his own company from there.

Motivation: A strong sense of loyalty to Tabaxi people; and expand his business

Ideals: Artistic. Flaws: Antagonistic, Fearful, Racist. Bonds: Attractive, Job. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Arnold Mundy, Male Half-Elf Cleric 7
Medium (5'11") Half-Elf, Neutral Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 500 gp. Black star sapphire (1300 gp). Chrysoprase (80 gp). Eye agate (8 gp).


Social Check DCs


Arava Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing a long, black, dusty cloak. Her crest, while still mostly silver, has prominent grey streaks. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her martial abilities were realized during a raid on her village. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their daughter. She worked as a Brewer, and she later adopted a second daughter.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and an old rival family wants her found

Ideals: Gifted. Flaws: Antagonistic, Greedy. Bonds: Job, Family. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Arava Orexijandilin, Female Dragonborn Druid 7
Medium (6'3") Dragonborn, Chaotic Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)14 (+2) 10 (+0)16 (+3)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp.


Social Check DCs


Torgga Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her tied-back hair is chestnut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She served in the navy to pay for her family's outstanding loans. She was taken as a slave by a traveling circus and forced to perform By chance she met her sister recently and the two have been together since.

Motivation: To reunite with her absent mother; and to unite with her sister

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Family, Military, Slave. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Torgga Orcfoe, Female Dwarf Sorcerer 7
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Investigation +6, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Undercommon, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: Just what you see.


Social Check DCs


Naill Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He likes to wear yellow tank tops with black pants. He wears his hair in dreadlocks. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has all his life been fascinated with poetry.

History: He was born in a small plains village. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Naill and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Architect

Voice: Hard of hearing, loud

Attributes [hide]

Naill Klein, Male Half-Elf Aristocrat 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)14 (+2) 18 (+4)10 (+0)
Skills Animal Handling +7, Performance +3
Senses Passive Perception 14
Languages Common, Elven, Terran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Nuraval Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. His hair is white and curly. He has hazel eyes.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Nuraval was born in the east. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist, Persistence. Flaws: Impulsive. Bonds: Rich, Attractive, In love. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Nuraval Daerdahk, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Leaf Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. She wears a colorful flower in her lavender fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a great chef.

History: Leaf was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Her druidic abilities were realized during a raid on her village. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Fisher

Voice: American accent

Attributes [hide]

Leaf Shoe, Female Tabaxi Monk 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)9 (-1) 15 (+2)11 (+0)
Skills Investigation +1, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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