Dalgal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather. His brown hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Dalgal lived on a farm with his mother, near the main road leading to a nearby town. Cursed with vampirism at a very young age, Dalgal has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Job, Family. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 8)
Armor Class 9
Hit Points 82 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Terran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 400 gp. Lapis lazuli (8 gp). Freshwater pearl (8 gp). Chalcedony (80 gp). Malachite (8 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Holimion, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a yellow armored body suit, with a simple brown line shooting up and back down. His chestnut hair is cut short. His eyes are green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist, Joker. Bonds: Religious, Mentor. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Sylvan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 600 gp.
Felosial LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a large yellow mantle and cape that has been intricately interwoven into her brown robe. Her red hair is singed and shortened. Her hazel eyes are slightly larger than normal.
Personality: She snorts whenever she laughs or is feeling confident. When she's not drinking or sleeping the drinks off, she's doing writing.
History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She now spends her time doing works of charity.
Motivation: She seems to be bored by most things; and she is content
Ideals: Artistic, Philantrophist. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Moonstone (60 gp).
Rhogar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His crest is short and silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was always a brilliant, if unscrupulous mind. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To clean up the streets; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Guardian, Nature. Occupation: Servant
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Silaqui Andreantti, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a beer of some kind. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, marred by beers. She has red hair. Her eyes are violet and catlike.
Personality: She is business-like. She takes instructions and follows them to the letter. She uses divination through singing.
History: Silaqui lived on a farm with her mother, near the main road leading to a nearby town. After coming to the age of reason, Silaqui took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Regain custody of her son; and her relatives are trying to arrange a marriage
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Golden yellow topaz (200 gp). Black opal (700 gp). Rhodochrosite (14 gp).
Hugolina Malcolms, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. Her silver hair is braided into rings. She has green eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has been a successful dealer in antiques buying low and selling high.
Motivation: She has money and likes to spend it; and she is unsatisfied with her job
Ideals: Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Adventurer
Voice: German accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 34 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Jasper (50 gp). Hematite (11 gp). Black pearl (800 gp). Freshwater pearl (11 gp). Lapis lazuli (11 gp). Golden yellow topaz (800 gp). Black pearl (800 gp). Obsidian (11 gp). Iolite (50 gp). Pink pearl (120 gp). Blue quartz (11 gp). Deep blue spinel (800 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item.
Trey Shirley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears grey trousers with tan and red striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trey was born the youngest of three triplets. He was an apprentice working in his father's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.
Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion
Ideals: Logical. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Shepherd
Voice: Spanish accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
