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Advanced [show]


Eiravel Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He wears tan trousers with red and yellow striped suspenders. He wears various colorful collared shirts, and he perpetually has his monstrous two handed axe ready. His hair is chestnut and very short. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eiravel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting, Gifted, Opinionated, Logical. Bonds: Poor. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Eiravel Ethanasath, Male Elf Sorcerer 1
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 6 (-2)14 (+2) 13 (+1)13 (+1)
Skills History +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Goblin, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Kelter Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has never given up on his poetry dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Servant

Voice: Scandinavian accent

Attributes [hide]

Kelter Fastfoot, Male Halfling Fighter 12
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 83 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Animal Handling +6, History +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 4000 gp. Black pearl (1300 gp). Sardonyx (60 gp). Emerald (1300 gp). Violet garnet (1300 gp). Deep blue spinel (1300 gp). Coral (150 gp).


Social Check DCs


Two Llamas Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather, and she perpetually has her shortbow ready. Her lavender fur is slicked back into a classic pompadour. Her copper eyes lackadaisically let the world flow into them.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She believes the world needs to unite to get rid of dire rats once and for all.

History: Two Llamas was born in the east. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Fighting, Persistence. Bonds: Enemies, Rich, Attractive. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Two Llamas Thunder, Female Tabaxi Rogue 10
Medium (4'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 22 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2000 gp. Eye agate (7 gp). Rich purple corundum (1200 gp). Violet garnet (600 gp). Freshwater pearl (7 gp). Moss agate (7 gp). 1 Minor magic item.


Social Check DCs


Werydd Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears bulky brown painted plate armor. She is muscular with a powerful set of arms. Her white hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Further she is a bit of a stoner and is frequently out of it.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She's since become an addict/alcoholic.

Motivation: Many gnolls want her driven away.

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Religious, Enemies. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Werydd Battlehammer, Female Dwarf Cleric 4
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 10 (+0)8 (-1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 13000 sp.


Social Check DCs


Cloud Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black fur. She wears brown painted combat armor at almost all times. She has a hunchback. Her black fur is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: While she acts the brute, she is far gentler than she would appear. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Cloud grew up listening to her mother's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Cloud Of Stars, Female Tabaxi Rogue 5
Medium (4'10") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Arjhan Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He is dressed in earthy colors with a black and blue handkerchief worn on his right side. His brass crest is smooth and relatively long. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. Arjhan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered north to less war torn lands. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.

Motivation: Wants a kiss; and find a way to reverse the transformation of his brother

Flaws: Shy, Mundane, PTSD. Bonds: Family, Has a crush. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Arjhan Umbyrphrael, Male Dragonborn Rogue 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +7, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 700 gp. Malachite (16 gp). Peridot (60 gp). Carnelian (60 gp). Silver pearl (60 gp). Hematite (16 gp). Carnelian (60 gp). Rock crystal (60 gp).


Social Check DCs


Jocelyn Reid, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Mentor, Military, Nature. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Reid, Male Human Commoner 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)6 (-2) 15 (+2)15 (+2)
Skills Arcana +0, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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