Marigold Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a white coat. She has a slight overbite and is overall scrawny. Her brown hair is cut short. She wears a mask on her face.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. She receives visions of the future at random moments
History: She comes from a rich eastern family. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was granted necromantic powers by her dying brother.
Motivation: She feels the way she acts is they only way to get by in the world; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Rich, Debt. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 27000 sp. Large well-done wool tapestry (300 gp). A small bag of saffron. (30 gp). 2 Acid flasks. 3 Tanglefoot bags. 3 Holy water. 1 Everburning torch.
Ermina Marston, Female Human [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She carries with her a set of quarterstaffs on her belt, each one with a aquamarine on the hilt. Her chestnut hair is cut short with large spiked bangs in the front. Her gray unseeing eyes seem to look past you.
Personality: She is irascible and easily irritated. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: The child of northern immigrants she idolized her mother. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. After a long history of fighting, Ermina and her spouse have recently divorced.
Motivation: A strong sense of loyalty to Half-Elven people.
Ideals: Fighting. Flaws: Disease, Antagonistic, Racist. Bonds: Attractive, Immigrant. Occupation: Laborer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 26 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 9000 sp.
Murook Barlow, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears tight fitting clothing which further accentuates her frame. Her whole body is exceptionally muscular. She has moderate length black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Murook speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Murook took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.
Motivation: Many illithids want her driven away; and a deep hatred of illithids
Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Enemies, Military. Occupation: Hunter
Voice: Breathy voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee.
Fragrant Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel leather gloves, a pastel jacket, and tight pants. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. His fur is cinnamon and curly. His eyes are copper and beady.
Personality: Calm and collected, he is a well trained Fortune-teller. He enjoys reading and quiet.
History: He comes from a rich eastern family. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Logical. Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp.
Mella Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears very tight pants and wife beaters, though occasionally she sports a tan coat. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born several months after her mother was called into army service. Her mother took her hunting and taught her how to get in the mind of other creatures. Since then, she has sought to make the best of life.
Motivation: She wants revenge against brigands; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Criminal record, Military, Nature, Enemies. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 2900 sp.
Vonana Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair, while still mostly brown, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She misses her home and complains about the freezing weather, even in summer.
History: When she was but 5 years old her parents immigrated from the north. She struck it rich when she found rare goods in large quantities. She hasn't been sleeping well lately.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Insomniac. Bonds: Rich, Immigrant. Occupation: Shipwright
Voice: Relaxed voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Shedinn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His crest, while still mostly scarlet, has prominent grey streaks. His half smiles and red eyes are beguiling and draw you in.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to work out more often; and he's attracted to the pc
Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Has a crush. Occupation: Sailor
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 11)
Armor Class 11
Hit Points 30 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 6 (-2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 3200 gp. Deep green spinel (60 gp). Deep blue spinel (1300 gp). Moss agate (14 gp). Smoky quartz (60 gp). Eye agate (14 gp). Aquamarine (1300 gp). Star rose quartz (60 gp). Chalcedony (60 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item.
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