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NPC Generator

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Advanced [show]


Osah Weary, Female Tiefling [Permalink]

Personal [hide]

Description: This woman prefers to wear green clothing when she does not wear armor. She is muscular with a powerful set of arms. Her brown hair is drawn into a tight pony tail with a cross scrunchie. Her silver eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing herself, she comes off as nervous. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She now mingles about in high society.

Motivation: She is greedy; and she is content

Ideals: Fighting, Athletic. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Mercenary

Voice: Mousy voice

Attributes [hide]

Osah Weary, Female Tiefling Monk 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)7 (-2) 14 (+2)15 (+2)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs


Edge Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel armored body suit, with a simple white line shooting up and back down. His black fur is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has achieved small success as a Sellsword.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Justice. Bonds: Adventurer, Rich, Job. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Edge Thunder, Male Tabaxi Rogue 9
Medium (5'6") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears bulky tan painted plate armor. His white hair is thinning but still full. His eyes are blue and he is always smoking a pipe.

Personality: Thervan is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Athletic. Flaws: Depressed. Bonds: Military, Slave, Family. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Thervan Holimion, Male Elf Cleric 2
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 7 (-2)16 (+3) 7 (-2)15 (+2)
Skills Athletics +1
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Gnome, Druidic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Holy water.


Social Check DCs


Five Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light pastel in addition to tight pants. His lavender fur is thinning but still full. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Five enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east. When Five reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: To pay off his debts; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Hedonist. Bonds: Immigrant, Military, Debt. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Five Peak, Male Tabaxi Wizard 11
Medium (6'1") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 29 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2500 gp. Zircon (60 gp). Silver pearl (70 gp). Chalcedony (60 gp). Red spinel (70 gp). Eye agate (10 gp). Obsidian (10 gp). Lapis lazuli (10 gp). Amber (70 gp). Golden pearl (70 gp). Alexandrite (1600 gp).


Social Check DCs


Bolhild Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she prefers to wear flannel. She has dyed her greying golden hair a little too much giving a sharp golden color. Her brown eyes lackadaisically let the world flow into them.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to loving parents in a slum to the east. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. After a long history of fighting, Bolhild and her spouse have recently divorced.

Motivation: She feels kind of lost in life; and she's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Bolhild Broodfist, Female Dwarf Aristocrat 3
Medium (3'10") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. Amber (110 gp). Pink pearl (110 gp). Jet (110 gp).


Social Check DCs


Althaea Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. Her long brown hair reaches down to her waist. She has several tiny sapphire earrings on each ear.

Personality: Althaea is depressed about a lot of things. She tends to be a nihilist. She does not believe in violence as a means to an end. She is a dedicated Dyer but believes her peers are too gung-ho.

History: She was born several months after her mother was called into army service. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Althaea fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Flaws: Depressed. Bonds: Rich, Military. Occupation: Dyer

Voice: Speaks with squeezed throat

Attributes [hide]

Althaea Garcia, Female Half-Elf Cleric 3
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)9 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Athletics +1
Senses Passive Perception 9
Languages Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Symma Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her golden hair is lengthy. She has amber eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and retire the richest woman in the south

Ideals: Entrepeneur, Optimist, Logical. Flaws: Disease. Bonds: Immigrant. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Symma Garrick, Female Gnome Rogue 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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