Alice Amastacia, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized violet coat. Her long white hair reaches down to her waist. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is almost excessively polite to everyone, even when angry. She has a small toy that she constantly fidgets with.
History: Alice was raised in a hard working conservative environment. Her first spouse was a Beggar, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She inherited the family business which she has now maintained for 10 years.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new bather responsibilities is difficult
Flaws: Shy, Addict. Bonds: Job, Family. Occupation: Bather
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 45000 sp. Black pearl (400 gp). Banded agate (7 gp). 1 Minor magic item.
Emmeline Home, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a grey tunic with blue highlights, and long black pants that bunch up around her shoes. With bright red hair. She has violet eyes and a grey hat with a blue feather.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She never wears the same outfit twice, unless she absolutely has to.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother was a soldier and died while she was still young. Emmeline was left her mother's suit of armor and trained in its use and care. She has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's looking for her big break; and she has a crush on the local carter
Ideals: Disciplined, Artistic. Bonds: Military, Has a crush, Adventurer. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 20 gp. 3 Tanglefoot bags.
Kite On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and muscular, this eastern man wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. His fur is beige, silky, and of moderate length. He has a dull look in his copper eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to end his boredom
Ideals: Athletic. Flaws: Impulsive, Mundane. Bonds: Attractive, Military. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Elven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Damien Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with brown pants. He carries a battered shortspear and tarnished ceremonial dagger as well. His red hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Confrontational and typically high on some drug or another. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Addict, Disease. Bonds: Adventurer, Attractive. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp.
Vaina Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She is typically in her Shipwright uniform. She is bristling with hidden weapons, mostly longbows and tridents. She has shaved her head bald. She has blue eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised in a plains tribe. A gifted student she started as a Marshal, but she got bored and became a Shipwright. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Sabotage a competitor.
Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Criminal record, Nature. Occupation: Shipwright
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 13)
Armor Class 14
Hit Points 41 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 5 (-3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Terran
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 4000 gp. Aquamarine (800 gp). Alexandrite (800 gp). Peridot (30 gp). Azurite (4 gp). Silver pearl (100 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uadjit Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her copper crest in a flapper bob. This gold eyed northerner is not easily forgotten.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Uadjit hails from a village terrorized by gnolls. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She now mingles about in high society.
Motivation: She is currently in port desperately looking for someone to get her out; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Bonds: Enemies, Religious, Rich, Slave. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 1000 gp. Finely wrought small gold bracelet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uraim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy chestnut hair. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1100 sp.
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Their contribution stands as a beacon of hope for all adventurers!