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NPC Generator

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Advanced [show]


Driindar Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is well dressed, constantly wearing a black suit, brown shirt, and pastel tie. She has wavy brass crest. This red eyed westerner is not easily forgotten.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A powerful slaver made her what she is. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Mentor, Adventurer. Occupation: Ruler

Voice: Strong lisp

Attributes [hide]

Driindar Bhenkumbyrznaax, Female Dragonborn Commoner 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 51 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 11 (+0)17 (+3)
Skills Deception +6, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 20000 cp. Jasper (30 gp). Banded agate (12 gp). Black star sapphire (1200 gp). Black pearl (1300 gp). Blue quartz (12 gp). Violet garnet (1300 gp). Sardonyx (30 gp). Moss agate (12 gp).


Social Check DCs


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear brown tank tops with red pants. He has a long white beard with little hanging trinkets. His gray eyes peer out from beneath his Stetson brown hat.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trym was raised in a hard working conservative environment. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He has a crush on the local Fisher; and wants to open a new tavern

Ideals: Professionalism. Flaws: Insane. Bonds: Job, Adventurer, Has a crush. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Trym Huxley, Male Human Adept 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Rhodochrosite (9 gp). White pearl (140 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Nagrette Willoughby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She is wearing a long, white cloak. Beneath her clothing is a huge mess of scar tissue. Her brown hair has been sun bleached extensively. This brown eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic woman, Nagrette's first love is herself. Her second love is also herself. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered singing. After months of barely getting by, Nagrette managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Her religion dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable, Artistic. Bonds: Slave, Rich, Criminal record, Religious. Occupation: Priest

Voice: Switch between two voices

Attributes [hide]

Nagrette Willoughby, Female Half-Orc Aristocrat 1
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 4 (-3)8 (-1) 11 (+0)9 (-1)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 140 gp. Tourmaline (70 gp).


Social Check DCs


Shivering In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. She keeps her orange fur in a pixie cut. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is irascible and easily irritated. She is an amazing painter.

History: Shivering lived on a farm with her mother, near the main road leading to a nearby town. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She has been saving her money to try and buy her brother's freedom.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Criminal record. Occupation: Mason

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shivering In Woods, Female Tabaxi Barbarian 10
Medium (5'7") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 65 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 7 (-2)8 (-1) 17 (+3)18 (+4)
Skills Medicine +7, Performance +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 150 pp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Fire opal pendant on a fine gold chain (1600 gp). Fire opal pendant on a fine gold chain (1600 gp).


Social Check DCs


Cockaby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many brown ritualistic tattoos. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears his hair in dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Unemployed business.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Cockaby took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants revenge against dire rats; and marry his brother to traveling adventurers

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Unemployed

Voice: Creaky witch voice

Attributes [hide]

Cockaby Horcusporcus, Male Gnome Monk 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)8 (-1) 13 (+1)18 (+4)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 8000 sp.


Social Check DCs


Mord Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears a colorful flower in his white hair. His gray unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Bounty Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Flaws: Disease, Cynical, Antagonistic. Bonds: Attractive, Mentor. Occupation: Layabout

Voice: Draws out vowels

Attributes [hide]

Mord Ansley, Male Half-Orc Fighter 4
Medium (5'1") Half-Orc, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)7 (-2) 14 (+2)11 (+0)
Skills History +0, Investigation +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Berrian Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his tan boots flare out at the collars. He carries with him a set of morningstars on his belt, each one with a ruby on the hilt. His hair is greying and his face has many wrinkles. He has gray eyes and a tan hat with a red feather.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Berrian studied abroad. His family was turned out during the war. He and his family wandered south to less war torn lands. He now travels the world, in search of power and loot.

Motivation: Revenge; and he wants to meet his childhood hero

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Adventurer, Enemies. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Berrian Rothenel, Male Elf Rogue 3
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)16 (+3) 11 (+0)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. Tourmaline (40 gp).


Social Check DCs

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