Two Llamas Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has cinnamon fur. Her eyes are yellow and she is always smoking a pipe.
Personality: She is fixated on the number 36. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Two Llamas studied abroad. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Adventurer. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 63 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic, Terran, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2200 gp. Blue sapphire (600 gp). Alexandrite (200 gp). Coral (160 gp). White pearl (160 gp). Silver pearl (160 gp).
Vistra Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is generally shirtless and showing off her tattooed chest. She has wavy blonde hair. She has gleaming, smiling violet eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Energy wise she seems alert and responsive.
History: Born in the south her family was never financially stable. She was an apprentice working in her father's forge. She became a Stylist soon after.
Motivation: Her spouse's relatives view her with great suspicion; and she is unsatisfied with her job
Ideals: Athletic, Optimist, Professionalism. Bonds: Poor, Job, Family. Occupation: Stylist
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 66 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item.
Duvamil Albaratie, Female Gnome [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears rags and sports a simple walking cane. Her whole body is exceptionally muscular. Her chestnut hair is knotted and matted. She has a dull look in her gray eyes.
Personality: She likes to make people angry or surprised. She is frequently practicing swordplay.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. There was a wharf not far from home where she often wandered off to fish. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military, Nature. Occupation: Servant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 7)
Armor Class 10
Hit Points 73 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
Possessions: A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salasar Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black shirt with thin tan vertical stripes and grey pants. He has a moderate pudge and is not very fit. His scarlet crest is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: A skeptical and narcissistic man, Salasar's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.
History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable, Artistic. Bonds: Has a crush, Immigrant, Enemies. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 36000 sp.
Morana Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an entirely grey suit with violet socks and a vest with buckled shoes. She wears her silver hair up in a very large beehive style do. Her blue eyes dart from person to person.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the south her family was never financially stable. Her father was very strict, and drilled into her lessons on being the perfect lady. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants her loneliness to end.
Ideals: Impeccable. Flaws: Shy. Bonds: Has a crush, Adventurer, Poor. Occupation: Barrister
Voice: Posh accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 8000 cp. 1 Simple lock.
Horhog Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. He has styled his silver hair well, parting it to the left. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His job bores him to no end. He has decided to make it more interesting.
History: He served in the navy to pay for his family's outstanding loans. Horhog liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants nothing more than to rejoin the army
Flaws: Disease. Bonds: Adventurer, Criminal record, Military, Nature. Occupation: Bounty Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 600 gp.
Beast Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. His fur is cinnamon and curly. He wears large thick round spectacles.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Beast grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Joker, Entrepeneur. Flaws: Selfish, Depressed. Bonds: Adventurer. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 18)
Armor Class 10
Hit Points 95 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +6 / 5d6+0, Grapple +4
Possessions: 13000 gp. Jeweled anklet (1000 gp). Old masterpiece painting (1700 gp). Cloth of gold vestments (30 gp). Gold and ruby ring (11000 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
