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NPC Generator

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Advanced [show]


Mamnen Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his halberd ready. He wears a feathered hat to cover his moderate length chestnut hair. He has silver eyes and a green hat with a pastel feather.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mamnen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Mamnen Haunted, Male Tiefling Warlock 3
Medium (5'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 14 (+2)17 (+3)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Nedda Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She has the majority of her body covered in plate. Her silver hair is knotted and matted. Her green eyes are slightly larger than normal.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She works hard and plays hard.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Blacksmith

Voice: Relaxed voice

Attributes [hide]

Nedda Kettlewhistle, Female Halfling Barbarian 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 47 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. Zircon (50 gp).


Social Check DCs


Trym Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: This woman is very fat, and has the majority of her body covered in plate. She wears her auburn hair down. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will rave to anyone who will listen. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Trym hails from a village terrorized by gnolls. In her 14th year, her parents were killed by a gnolls raid, leaving Trym alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and many gnolls want her driven away

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Trym Swiftwhistle, Female Halfling Commoner 3
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)15 (+2) 11 (+0)12 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 4 Antitoxin.


Social Check DCs


Tordrid Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and muscular, this eastern woman wears a grey vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her grey boots flare out at the collars. With wild brown hair. She wears a mask on her face.

Personality: Tordrid speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Gifted. Flaws: Insane. Bonds: Enemies. Occupation: Performer

Voice: Speaks with squeezed throat

Attributes [hide]

Tordrid Fallack, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Damaia Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tattered old clothes. She wears a small hat to hide her balding. She has several tiny opal earrings on each ear.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is lazy and tries to find solutions quickly.

History: She was raised in a mountains tribe. Damaia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Lazy. Bonds: Rich, Nature. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Damaia Tragedy, Female Tiefling Barbarian 4
Medium (5'4") Tiefling, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 15 (+2)17 (+3)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dagger Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears light armors faded through time and improper care. She has styled her black fur well, parting it to the left. Her eyes are likewise blue.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now owns her own business.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate. Bonds: Attractive, Religious. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Dagger Plume, Female Tabaxi Wizard 11
Medium (5'8") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)14 (+2) 9 (-1)13 (+1)
Skills Stealth +5
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 3100 gp. Black pearl (1600 gp). Red-brown spinel (160 gp). Blue quartz (6 gp). Banded agate (6 gp). Jasper (40 gp). Deep blue spinel (1600 gp). Moonstone (40 gp). Red-brown spinel (160 gp). Rhodochrosite (6 gp). Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs


Avelina Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears light armors faded through time and improper care. Her hair is golden and curly. Her gray eyes are passionate and lively.

Personality: Overbrimming with self-confidence, Avelina isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She cannot resist a sob story and will often dote over anyone who has one.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was very strict, and drilled into her lessons on being the perfect lady. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Mundane. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Avelina Horineth, Female Half-Elf Rogue 1
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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