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NPC Generator

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Advanced [show]


Jezebeth Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, she is an attractive figure. She dresses in green turtlenecks beneath a brown coat with tan slacks. She wears her red hair up. She has a tattooed face.

Personality: She is business-like. She takes instructions and follows them to the letter. She is able to make almost anything out of random pieces of junk.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy.

Ideals: Professionalism, Gifted. Bonds: Attractive, Military, Rich. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Jezebeth Bedlam, Female Tiefling Adept 17
Medium (6'5") Tiefling, Lawful Neutral (CR 17)
Armor Class 11
Hit Points 49 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +5, Arcana +8
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 10000 gp. Fire opal pendant on a fine gold chain (1500 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (1100 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (300 gp). Solid gold idol (1100 gp). A silver and pearl hairclip (20 gp). Large well-done wool tapestry (600 gp). Solid gold idol (1100 gp). Gold and ruby ring (10000 gp). A roughly beaten golden orb (110 gp). A roughly beaten golden orb (110 gp). An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). A small bag of saffron. (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Solid gold idol (1100 gp). Silver comb with moonstones (300 gp). Golden circlet with four aquamarines (5000 gp). Silver comb with moonstones (300 gp). A necklace of small pink pearls (5000 gp). Jeweled gold crown (6000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rurik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy brown suit. His silver hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Masseuse and found it very stressful. He was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to open a new tavern.

Flaws: Secretive. Bonds: Attractive, Criminal record, Job. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Rurik Burrowfound, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 53 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +4

Possessions: Black pearl (500 gp). Jet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krûk Dudley, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright white suits and hats. His black hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not trust anyone and sleeps with one eye open.

History: Born in the east to a Bricklayer, Krûk learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He inherited the family business which he has now maintained for 7 years.

Motivation: He wants revenge against gnolls; and someone believes him a fraud

Ideals: Athletic, Impeccable. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Bricklayer

Voice: Cold and demanding tone

Attributes [hide]

Krûk Dudley, Male Half-Orc Bard 3
Medium (5'4") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs


Ielenia Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a lot of dark rich colors, with gold accents. Her red hair is well kept. Her eyes are likewise brown.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.

History: Ielenia was born with her mother's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Poor, Family. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Ielenia Casilltenirra, Female Elf Wizard 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 15
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 9 (-1)9 (-1) 11 (+0)14 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Eva Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Locksmith. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is matted, messy, and big. Her eyes are amber and beady.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.

History: When she was but 6 years old her parents immigrated from the east. She helped her mother out around the business and became quite the natural. She has achieved small success as a Locksmith.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Eva Quinten, Female Half-Elf Fighter 8
Medium (5'5") Half-Elf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)17 (+3) 19 (+4)7 (-2)
Skills Animal Handling +7, Persuasion +1
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Aquan, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears suspenders and brown workpants. Her shirt is white, and she wears a heavy brown leather apron most of the time. Her brown fur is still thick. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She tends to her Architect job now, and dutifully fulfills any obligations she has.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic. Bonds: Job, Has a crush, Rich, Immigrant. Occupation: Architect

Voice: French accent

Attributes [hide]

Flask Of World, Female Tabaxi Rogue 7
Medium (4'10") Tabaxi, Lawful Good (CR 7)
Armor Class 8
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 16 (+3)9 (-1) 19 (+4)10 (+0)
Skills Acrobatics +1, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +1 / 2d8-2, Grapple +7

Possessions: 200 gp. Coral (110 gp).


Social Check DCs


Trym Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with green stripes complete with hood. His skin is fair and his fingers are delicate and long. His red hair has been sun bleached extensively. His gray eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. When Trym reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Hedonist, Depressed. Bonds: Military, Adventurer. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Trym Wentworth, Male Human Bard 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs

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