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NPC Generator

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Advanced [show]


Naeris Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His hair, while still mostly silver, has prominent grey streaks. He has gray eyes and a tan hat with a brown feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Hunter profession.

History: A powerful brothel owner made him what he is. Naeris was born on a far eastern island where he grew up under the tutelage of his mother, an expert Doctor. He then took over the family business and is one of the better Doctor for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker. Bonds: Job, Mentor, Immigrant. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Naeris Amastacia, Male Elf Warlock 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 15
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 9 (-1)15 (+2) 10 (+0)13 (+1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 600 sp.


Social Check DCs


Baern Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His chestnut hair is heavily combed to the left. His eyes are gray and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: He got into the Mercenary business at a young age. His childhood dream was to be a Barrister, but he was a colossal failure. He has drifted from career to career and currently works as a Mercenary.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Baern Brawnanvil, Male Dwarf Wizard 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 20 (+5)13 (+1) 11 (+0)6 (-2)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1 Masterwork Light steel shield.


Social Check DCs


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her lavender fur is braided into rings. Her green eyes dart from person to person.

Personality: Quick hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She is obsessed with a lost civilization.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels the way she acts is they only way to get by in the world; and she has passion for adventuring and risk

Ideals: Artistic, Gifted, Impeccable. Bonds: Adventurer. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Quick In the Wind, Female Tabaxi Sorcerer 7
Medium (6'2") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 5 (-3)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Golden circlet with four aquamarines (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item.


Social Check DCs


Cloud Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is wearing a long, brown cloak. Her clothes are grease stained in places. Her orange fur is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: A deeply religious woman she believes everything happens for a reason. She plays an instrument quite well.

History: Born to a pair of adventurers, Cloud grew up listening to her father's many stories. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Artistic. Bonds: Poor, Immigrant, Religious, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Spits and sputters

Attributes [hide]

Cloud Wind, Female Tabaxi Aristocrat 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 16 (+3)17 (+3)
Skills Acrobatics +7, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +7

Possessions: 2100 gp.


Social Check DCs


Loopmottin Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She became a Scribe soon after.

Motivation: To unite with her brother; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Rich, Job, Family. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Loopmottin Maekkelferce, Female Gnome Fighter 8
Small (3'5") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 70 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 8 (-1)17 (+3)
Skills Athletics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +2

Possessions: 11000 sp. Deep green spinel (90 gp). Pink pearl (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown tunic with white highlights, and long grey pants that bunch up around his shoes. His yellow fur has been sun bleached extensively. His eyes are copper and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: Flame was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his brother recently and the two have been together since.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Ideals: Optimist, Artistic. Bonds: Job, Family, Has a crush. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Flame Prim Posies, Male Tabaxi Wizard 9
Medium (5'3") Tabaxi, True Neutral (CR 9)
Armor Class 10
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444321

Possessions: 800 gp. Hematite (8 gp). Jade (100 gp). Rose (20 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Obsidian (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thervan Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally well dressed albeit a few years behind the times. He has a long white beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Attractive, Criminal record, Poor. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Thervan Cithreth, Male Half-Elf Bard 4
Medium (5'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)15 (+2) 14 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp.


Social Check DCs

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