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NPC Generator

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Advanced [show]


Ribbles Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue deerstalker hat and blue clothes. His tied-back hair is white. He has a dull look in his hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.

Motivation: To be a Beggar again; and to share knowledge with the world

Ideals: Logical. Flaws: Fearful. Bonds: Job, Poor, Family. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Ribbles Gummen, Male Gnome Barbarian 12
Small (3'3") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 95 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Draconic, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. Brass mug with jade inlays (600 gp). A necklace of small pink pearls (5000 gp). Solid gold idol (600 gp).


Social Check DCs


Torinn Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, typically a more casual-formal manner. He wears a small hat to cover his moderate length rusty crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the east. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. Recently the stress of being a Marshal has made it difficult for him to sleep.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Torinn Skaarzborroosh, Male Dragonborn Druid 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 80 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 13 (+1)12 (+1)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Azaki Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His golden hair has been sun bleached extensively. His hazel eyes are passionate and lively.

Personality: Azaki is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal dancing training, and achieved minor success. He hasn't been sleeping well lately.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Extrovert, Artistic. Flaws: Insomniac. Bonds: Family, Religious. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Azaki Ostoroth, Male Elf Monk 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Akra Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: This malnourished woman sports black clothing, slightly heavier than average wear. She has wavy blue crest. Her gold eyes have a joyful gleam in them most of the time.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Akra was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She helped her father out around the business and became quite the natural. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and meet up once more with her childhood friend

Ideals: Entrepeneur. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Akra Jharthraxyn, Female Dragonborn Sorcerer 8
Medium (6'3") Dragonborn, True Neutral (CR 8)
Armor Class 7
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Stealth +0
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +0 / 2d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 800 gp. Violet garnet (1400 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Clayton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with blue pants, and carries longswords. His white hair is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born at the edge of vast mountains. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Rich. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Gerard Clayton, Male Human Bard 10
Medium (6'6") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 9 (-1)15 (+2)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Celestial, Infernal, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Richard Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears skinny pants and wears a violet and red robe with the hood down. His hair is golden and curly. His hazel eyes dart from person to person.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Richard's father didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Persistence, Artistic. Flaws: Antagonistic, Ugly. Bonds: Enemies. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Richard Heiser, Male Half-Elf Expert 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Elizabeth Churchill, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, black shirt, and green tie, and carries sais. Her hair is short and black. Her eyes are hazel and she is always smoking a pipe.

Personality: She is irascible and easily irritated. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Elizabeth Churchill, Female Human Monk 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 16 (+3)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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