Fonkin Offund, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has a long auburn beard with little hanging trinkets. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He is searching for what he claims is his rightful reward.
Motivation: To protect his home; and he desires power and/or immortality
Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Job, Guardian. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Celestial, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Black velvet mask with numerous citrines (140 gp). Jeweled anklet (1000 gp). Finely wrought small gold bracelet (60 gp).
Anakis Gift, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. Her long brown hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are red.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Anakis was raised in a hard working conservative environment. Brilliant and gifted she never wanted to apply herself. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg; and to be a doctor again
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Terran, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
Possessions: 900 gp. Silver pearl (120 gp). Peridot (60 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hupe Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He sports red clothing, slightly heavier than average wear. With a patchy silver beard and wild silver hair. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Rich, Job. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. White pearl (110 gp). Rhodochrosite (12 gp). Tourmaline (110 gp).
Donella Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is light but she possesses many black ritualistic tattoos. She wears very tight pants and wife beaters, though occasionally she sports a blue coat. She wears her white hair down. Her fierce violet eyes like to dwell on things.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has all her life been fascinated with painting.
History: She got into the Glassblower business at a young age. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. After a long history of fighting, Donella and her spouse have recently divorced.
Motivation: Expand her business.
Ideals: Philantrophist, Artistic. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Glassblower
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Undercommon, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 5000 cp.
Kody Hartford, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a moderate pudge and is not very fit. He has styled his auburn hair well, parting it to the left. His gray eyes are slightly larger than normal.
Personality: Kody is depressed about a lot of things. He tends to be a nihilist. He is a great chef.
History: He was born on a small isolated farm. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Nature, Slave. Occupation: Slave Trader
Voice: Rolls R's
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 120 gp. Silver pearl (140 gp).
Gnarsh Washington, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, white cloak. His hair is always cut to a buzz. He has brown eyes and a white hat with a red feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Auran, Aquan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1200 gp.
Faral Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female very much looks the part of a Doctor. She is tall, broad shouldered and powerfully built. Her hair is chestnut and curly. Her gray eyes are passionate and lively.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Faral is combative with any and all who dare try her patience in the slightest.
History: Faral was raised in a hard working conservative environment. When Faral reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is searching for what she claims is her rightful reward.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Justice. Bonds: Job, Military, Adventurer. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 8000 cp. 4 Tanglefoot bags. 3 Antitoxin. 1 Everburning torch.
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