Caramip Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a blue cloak and cross-gartered brown stockings. Her deerstalker hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She enjoys reading and quiet.
History: Caramip lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Logical. Flaws: Ugly, Insane, Mundane. Bonds: Family. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 8)
Armor Class 10
Hit Points 71 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 19 (+4) | 11 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: Amber (130 gp). Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Rock crystal (50 gp). Tourmaline (130 gp).
Robert Gladstone, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a brown costume with the symbols of strength on his torso. His skin is also unnaturally pale. He keeps his red hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Robert was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom; and marry his sister to traveling adventurers
Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 23 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 18 (+4) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Gnome, Draconic, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 90 pp. Lapis lazuli (11 gp). Malachite (11 gp). Malachite (11 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp).
Hamil Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This man wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized topaz on his right hand. He has blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west, but his parents moved at a very young age to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Cartwright.
Motivation: To be a Hunter again.
Ideals: Joker. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Cartwright
Voice: Sore throat, cough
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 3200 sp. Amber (150 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Hoshû Mori, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black coat over a brown low-cut shirt, and a feathered hat upon his head. His black hair is long and unkept. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Hoshû was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. His first spouse was a Fletcher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their son. He worked as a Soapmaker, and he later adopted a second son.
Motivation: Regain custody of his son; and an old rival family wants him found
Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Uzza Deft, Female Tiefling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is physically well-built. Her hair is dark red and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: This woman loves music and to teach people music more than just about anything. She is lazy and tries to find solutions quickly.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Cursed with a spirit at a very young age, Uzza has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: She would like to get married and retire.
Ideals: Artistic. Flaws: Lazy, Disease. Bonds: Poor, Attractive, Immigrant. Occupation: Dyer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 7)
Armor Class 11
Hit Points 14 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 5 (-3) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60000 cp.
Sheggen Emsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a Stetson hat to cover his moderate length brown hair. His eyes are likewise hazel.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: When he was but 3 years old his parents immigrated from the west. He was an apprentice working in his mother's forge. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Entrepeneur, Fighting. Bonds: Immigrant, Job. Occupation: Roofer
Voice: Draws out vowels
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 11)
Armor Class 13
Hit Points 73 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2200 gp. Golden yellow topaz (700 gp). Moonstone (60 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Corkitron Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in earthy colors with a red and white handkerchief worn on his left side. His white hair, when down, is lengthy. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Someone believes him a fraud; and he's looking for his big break
Ideals: Passionate. Flaws: Addict, Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Mortician
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp.
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