Mardnab Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a blue collared shirt and tan skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her silver hair is lengthy and is close to two feet long. Her eyes are green and beady.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She has never given up on her painting dream.
Motivation: Her religion dominates her actions.
Ideals: Disciplined, Artistic. Flaws: Ugly, Secretive. Bonds: Religious. Occupation: Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 700 sp.
Trym Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair, while still mostly black, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: From birth she was tutored by a cruel and relentless mentor. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and retire the richest woman in the south
Ideals: Entrepeneur. Bonds: Attractive, Nature, Mentor. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 134 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Abyssal, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
Possessions: 1200 pp. Blue quartz (11 gp). Golden yellow topaz (1000 gp). Malachite (11 gp). Lapis lazuli (11 gp). Amber (60 gp). Violet garnet (1000 gp). Jade (60 gp). Red garnet (60 gp). Pink pearl (60 gp). Rose (70 gp).
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a flattop fur cut. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Bowyer born in the past three hundred years. He also is a firm believer in the manly ideal.
History: The child of northern immigrants he idolized his mother. Sun was born on a far northern desert where he grew up under the tutelage of his mother, an expert Bowyer. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and to be a actor again
Flaws: Ugly, Impulsive. Bonds: Poor, Job, Immigrant. Occupation: Bowyer
Voice: pre-pubescent
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 1200 gp. Large well-done wool tapestry (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1700 gp). A delicate silver chain set with a tourmaline (70 gp). Golden circlet with four aquamarines (4000 gp).
Fibblestib Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time. His long red hair is drawn into a two foot long braid. His hazel eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. Fibblestib enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To find somewhere to settle down; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Persistence. Flaws: Ugly, Shy, Hedonist. Bonds: Poor. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 86 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +1 / 4d6-4, Ranged +7 / 4d6+2, Grapple +2
Possessions: 100 pp.
Wiggens Turen, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He is physically well-built. His black hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Half-Elven culture. He is a font of random trivia from the lore and stories he has discovered
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy.
Ideals: Logical. Flaws: Racist, Disease. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 78 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Druidic, Sylvan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 4000 gp.
Miles Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a yellow suit, tan shirt, and grey tie. He is bald on top and has large black tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.
Motivation: To reunite with his absent father.
Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Rich, Family. Occupation: Baker
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Silver pearl (140 gp). 1 Masterwork studded leather.
Verin Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She is in excellent shape and has a large green mantle and cape that has been intricately interwoven into her brown robe. Her hair is black and curly. She wears large thick round spectacles.
Personality: Always inclined to offer people food she seems plenty friendly. She always tries to repair and not replace. It was this mentality that drove her into the Jeweler business.
History: She was born in the north, but her parents moved at a very young age to the south. Verin was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and wants to work out more often
Ideals: Athletic, Philantrophist, Persistence. Bonds: Immigrant, Religious. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp. 1 Banded mail.
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