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NPC Generator

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Advanced [show]


Moon On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a pastel poncho over her likewise colored trousers and shirt and is in decent physical shape. Her red fur is thinning but still full. She has several tiny amber earrings on each ear.

Personality: Aggressive, abrasive, and angry, Moon embodies much of what other species detest in the Tabaxis. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She got into the Barkeep business at a young age. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has worked as a Barkeep like her mother before her.

Motivation: Money/treasure; and she uses money and sex appeal to get what she needs

Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Military. Occupation: Barkeep

Voice: High pitched and raspy

Attributes [hide]

Moon On the Water, Female Tabaxi Commoner 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)9 (-1) 17 (+3)11 (+0)
Skills Insight +7, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a colorful flower in his black hair. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He invites people to come help in his community garden.

History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Philantrophist. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Aramil Hill, Male Half-Elf Adept 2
Medium (4'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)8 (-1) 9 (-1)12 (+1)
Skills Insight +1, Investigation +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Grumbar Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, yellow shirt, and tan tie. His hair is short and chestnut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small desert village. Through the years after Grumbar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Grumbar's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to get laid

Flaws: Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Grumbar Tewksbury, Male Half-Orc Commoner 4
Medium (6'6") Half-Orc, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Freshwater pearl (7 gp). 1 Breastplate.


Social Check DCs


Anakis Death, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a faded coat and loose pants complete with feathered hat. Her blue hair, when down, is lengthy. Her ears are large.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Anakis hails from a village terrorized by drow. In her 15th year, her parents were killed by a drow raid, leaving Anakis alone in the world. After a stint in an orphanage, she was adopted. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Someone believes her a fraud; and she wants to get laid

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Has a crush, Enemies. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Anakis Death, Female Tiefling Paladin 4
Medium (5'5") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 25000 cp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Baradad Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has styled his white crest well, parting it to the right. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Baradad is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Logical, Entrepeneur. Flaws: Ugly, Depressed. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Baradad Esstyrlynn, Male Dragonborn Commoner 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 50 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 600 gp. Black opal (1400 gp). Banded agate (6 gp). Golden yellow topaz (1000 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Greethen Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears black painted combat armor at almost all times, he is not a threatening figure. His brass crest, when down, is lengthy. His eyes are likewise red.

Personality: Greethen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Military. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Greethen Beryntolthropal, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 9
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a fine chain shirt which he covers with tan colored cloaks and clothing. His skin is also unnaturally pale. His brown hair is unkempt and raggedy. He has a dull look in his brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the east his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He's in love; and he desires power and/or immortality

Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Adventurer. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Caeldrim Mellerelel, Male Elf Rogue 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)8 (-1) 11 (+0)11 (+0)
Skills Athletics +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 110 pp.


Social Check DCs

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