Syllin Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a worn and beaten armor. She has a slight overbite and is overall scrawny. She wears her silver hair up. She is very pretty but has cold, dead eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She misses her home and complains about the freezing weather, even in summer.
History: Syllin was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. She hasn't told them the truth, but wants to settle down with them.
Motivation: Regain custody of her daughter.
Bonds: Attractive, Immigrant, Family, Has a crush. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 2000 sp.
Ekk Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears professional attire. Her hair is long and white with streaks of blonde, and is pulled back with small black clips. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Ekk enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born to a Healer, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To settle down with her crush; and to unite with her sister
Flaws: Sensitive, Hedonist, Disease. Bonds: Attractive, Poor. Occupation: Layabout
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 73 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 100 pp.
Tod Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long chestnut hair kept up in a rat tail. His eyes are violet and catlike.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Doctor business at a young age. He has had some formal singing training, and achieved minor success. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and balancing his hectic life and new doctor responsibilities is difficult
Ideals: Extrovert, Artistic. Flaws: Sensitive. Bonds: Attractive, Job, Family. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 14
Hit Points 55 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Moonstone (40 gp). Eye agate (15 gp). Sardonyx (40 gp). 1 Minor magic item.
Boddynock Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a whip on his belt. He is portly but not overly obese. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is an amazing painter.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Banker
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 43 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Orc
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 7000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Rolf Gracey, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Carter. He has a moderate pudge and is not very fit. He has styled his white hair well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: The child of eastern immigrants he idolized his father. He worked as a nervous Carter and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Seeks redemption; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Attractive, Job, Criminal record, Immigrant, Rich. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 17000 sp. Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item.
Markosian Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears just a green suit. Her purple hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Markosian was born in the east. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and she's repulsed by the pc
Ideals: Persistence. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Poor. Occupation: Mortician
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 85 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +8
Possessions: 2300 gp. Embroidered and bejeweled glove (3000 gp). 1 Minor magic item.
Shane Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His chestnut hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with poetry.
History: He was raised by priests from a young age. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Artistic. Bonds: Attractive, Religious, Mentor, Military. Occupation: Shipwright
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
Possessions: 130 gp. Brown-green garnet (110 gp).
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