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NPC Generator

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Advanced [show]


Theodoric Asheton, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a well pressed and immaculate suit (or dress). His clothes are grease stained in places. He has a small bristly mustache and wavy black hair. His ears are large.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and to protect his home

Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theodoric Asheton, Male Human Rogue 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Katherine Benson, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a grey tunic with tan highlights, and long white pants that bunch up around her shoes. Sporting a blonde mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She is calm most of the time but flees social interaction. She invites people to come help in her community garden.

History: The child of a Dilettante, who enjoyed hunting, Katherine was taken on many hunting expeditions. Katherine was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Katherine decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Nature, Criminal record. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Katherine Benson, Female Human Warlock 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)14 (+2) 8 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 1 Banded mail.


Social Check DCs


Dagnal Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a brown armored body suit, with a simple grey line shooting up and back down. Her long white hair is drawn into a two foot long braid. This blue eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Dagnal never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: In love. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Dagnal Durthane, Female Dwarf Expert 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7

Possessions: 21000 sp. Alexandrite (800 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Iolite (20 gp). Eye agate (7 gp).


Social Check DCs


Malquis Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears a violet Stetson hat and violet clothes, she is not a threatening figure. She has done her best to style her auburn hair to look like a famous performer. This hazel eyed easterner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made her what she is. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Malquis and her spouse have recently divorced.

Motivation: Money/treasure; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Mentor, Rich. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Malquis Harper, Female Half-Elf Warrior 2
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Faran High-hill, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: Gifted from a young age, Faran studied abroad. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Debt, Job. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Faran High-hill, Male Halfling Sorcerer 4
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points -2 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 5 (-3)14 (+2) 11 (+0)4 (-3)
Skills Acrobatics +3, Deception -1
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp.


Social Check DCs


Silaqui Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a fancy blue dress. She is an epitome of beauty. Her moppish chestnut hair is in a traditional bowl cut. She wears large thick round spectacles.

Personality: She is a Carpenter first and foremost. She believes firmly that knowledge should be universal. A true patriot, Silaqui would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the south to a Carpenter, Silaqui learned a great deal about her mother's area of expertise. Her mother was a soldier and died while she was still young. Silaqui was left her mother's suit of armor and trained in its use and care. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and she has a rivalry with the church that dominates her actions

Flaws: Disease. Bonds: Attractive, Job, Military, Religious. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Silaqui Tiltathana, Female Elf Sorcerer 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)9 (-1) 16 (+3)8 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Sutha Melancon, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized emerald on her right hand. Her auburn hair is cut jaggedly and amateurishly. She has several tiny emerald earrings on each ear.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Sculptor and found it very stressful. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Ideals: Extrovert, Fighting. Bonds: Rich, Job. Occupation: Sculptor

Voice: Old Prospector

Attributes [hide]

Sutha Melancon, Female Half-Orc Expert 4
Medium (5'9") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Religion +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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