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Advanced [show]


Gimurt Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. He wears his blonde hair up in a very large beehive style do. He has a tattooed face.

Personality: Gimurt is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimurt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Military, Mentor. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Gimurt Goldfinder, Male Dwarf Paladin 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4 Tanglefoot bags.


Social Check DCs


Andram Merit, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his black hair down. His eyes, though not visible through his cowl, are black.

Personality: Andram wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a criminal king-pin and mafia family Andram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Andram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he has decided he is irredeemable

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Andram Merit, Male Tiefling Cleric 5
Medium (6'1") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 sp. Deep green spinel (40 gp). Lapis lazuli (11 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. He has a small bristly mustache and wavy golden hair. His violet eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and to end his boredom

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Wobbles Fabblestabble, Male Gnome Barbarian 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 116 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 11 (+0)15 (+2)
Skills Intimidation +7, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Terran, Auran, Infernal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 100 pp. Brown-green garnet (130 gp). Freshwater pearl (10 gp). Rhodochrosite (10 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Holton, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is heavily combed to the right. Her eyes are amber.

Personality: She loves telling others what to do and how they should feel about things. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a mechanic, and taught her how to fix just about anything. She left for the north, certain she would find work there.

Motivation: To reunite with her old friends; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Opinionated, Persistence. Flaws: Secretive. Bonds: Immigrant, Adventurer. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Mary Holton, Female Human Aristocrat 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +4, Deception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This western man wears light armors faded through time and improper care. His clothes are grease stained in places. His brown hair is greasy and uncared for. His eyes, though not visible through his cowl, are gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Around other people he will do his best to conceal his emotions and appear jolly.

History: When he was but 8 years old his parents immigrated from the west. Oppleby was born on a far western desert where he grew up under the tutelage of his mother, an expert Fisher. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he is content

Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Oppleby Fabblestabble, Male Gnome Rogue 7
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 12
Hit Points 16 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)13 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Patrick Paxton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His tied-back hair is black. He has gleaming, smiling green eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Masseuse, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Has a crush, Family. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Patrick Paxton, Male Human Druid 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)11 (+0) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Nordak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Apothecary does. He has a very tight haircut. His violet eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gifted student he started as a Mercenary, but he got bored and became a Apothecary. He has worked as a Apothecary like his father before him.

Motivation: Further expansion of business; and many brigands want him driven away

Ideals: Fighting. Flaws: Lazy. Bonds: Job, Religious, Enemies. Occupation: Apothecary

Voice: growls and snarls, animalistic

Attributes [hide]

Nordak Broodfist, Male Dwarf Aristocrat 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 101 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Athletics +6, Deception +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon, Aquan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5

Possessions: 300 pp. 1 Minor magic item.


Social Check DCs

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