Nagrette Hamilton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is matted, messy, and big. She has several tiny sapphire earrings on each ear.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with finding treasure.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Server arts, while her father instructed her in etiquette, music and courtly manner. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Ugly, Insomniac, Fearful. Bonds: Rich, Adventurer, Criminal record. Occupation: Server
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 5 (-3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 pp. 1 Masterwork Artisan’s tools.
Dabbledob Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His tied-back hair is black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and money/treasure
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp. 1 Minor magic item.
Hubert Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a moderate pudge and is not very fit. His hair, while still mostly golden, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To protect his home; and he has money and likes to spend it
Ideals: Artistic. Flaws: Greedy, Antagonistic. Bonds: Rich, Guardian. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 10)
Armor Class 12
Hit Points 58 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1800 gp. Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (1000 gp). Gold music box (3000 gp). Solid gold idol (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Love, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears black trousers with red and black striped suspenders. He wears various colorful collared shirts. His white hair is braided into rings. His silver eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Professionalism, Optimist. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Shoemaker
Voice: American accent
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 7)
Armor Class 9
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Serpent Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His beige fur is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He became a Merchant soon after.
Motivation: Money/treasure; and expand his business
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Merchant
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp. Jasper (20 gp). Malachite (16 gp). Aquamarine (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Hardy, Female Half-Elf [Permalink]
Personal [hide]
Description: A 4'10" southern woman, she wears suspenders and yellow workpants. Her shirt is white, and she wears a heavy yellow leather apron most of the time. She wears a wide-brimmed hat to cover her moderate length chestnut hair. She is very pretty but has cold, dead eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the south. From there she went from mercenary job to mercenary job. By chance she met her brother recently and the two have been together since.
Motivation: Meet up once more with her childhood friend.
Bonds: Attractive, Nature, Adventurer, Immigrant, Family. Occupation: Tailor
Voice: Stutters
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Therai Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with broad hat, and a wedding ring on his left hand. He has chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.
History: He was born at the edge of vast forest. In his 18th year, his parents were killed by a gnolls raid, leaving Therai alone in the world. After a stint in an orphanage, he was adopted. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Flaws: Insane. Bonds: In love, Attractive, Nature, Enemies. Occupation: Cook
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Jade (110 gp). 1 Healer’s kit.
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Their contribution stands as a beacon of hope for all adventurers!
