Gerard Shelly, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He tends to wear a large grey jacket. His hair is black and curly. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south to a Bookbinder, Gerard learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Joker. Flaws: Antagonistic, Addict. Bonds: Job, Criminal record. Occupation: Bookbinder
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Godfrey Berkeley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears silk and lounges about seductively. He wears his silver hair up. His eyes are amber and catlike.
Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: He seems to be bored by most things; and regain custody of his son
Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 7
Hit Points 64 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Halfling
Attacks Melee +5 / 3d8+1, Ranged +1 / 3d8-3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 4000 sp. Red garnet (120 gp). Freshwater pearl (11 gp). Brown-green garnet (120 gp). Rock crystal (60 gp). Freshwater pearl (11 gp).
Thradal Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His hair is cut close to his head. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Thradal was born the youngest of three triplets. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 210 gp. 1 Everburning torch.
Medrash Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears dark leathers with embroidery. His black crest is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Medrash fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and money/treasure
Ideals: Fighting. Flaws: Insane, Shy, Secretive. Bonds: Rich. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 47 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 100 gp.
Paelias Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. He has a slight overbite and is overall scrawny. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Paelias grew up listening to his mother's many stories. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.
Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero
Ideals: Philantrophist, Athletic. Flaws: Shy, Fearful. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Ishte Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears just a black suit. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a Stetson hat to cover her moderate length blue hair. She wears round tiny glasses practically rammed into her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Ishte was left her father's suit of armor and trained in its use and care. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Attractive, Rich, Military. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Backpack.
Emmeline Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing the road beaten gear of a warrior. She has shaved her head bald. Her thin eyebrows rest above her beady brown eyes.
Personality: She is extraordinarily eccentric. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born at the edge of vast mountains. Emmeline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 2000 gp. Jeweled electrum ring (2000 gp).
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