Cask On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a brown suit. His red fur is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: Cask lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his sister.
Ideals: Athletic, Professionalism. Flaws: Ugly, Disease. Bonds: Family. Occupation: Laborer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 1 Minor magic item.
Merihim Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is physically well-built. He wears a wide-brimmed hat to hide his balding. His eyes are silver.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a Cartwright, his father struggled to pay the bills. His father was a soldier and died while he was still young. Merihim was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Navigator.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting, Joker. Bonds: Job, Poor, Military, Adventurer. Occupation: Navigator
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lezre Bradley, Female Half-Orc [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears an entirely black suit with brown socks and a vest with buckled shoes. Her whole body is exceptionally muscular. She wears a deerstalker hat to hide her balding. She is baby faced.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is afraid of women and trembles around them
History: She was raised by priests from a young age. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc
Flaws: Antagonistic, Shy. Bonds: Immigrant, Religious, Mentor. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 370 gp.
Melissa Hadleigh, Female Human [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her whole body is exceptionally muscular. Her hair, while still mostly chestnut, has prominent grey streaks. Her amber eyes dart from person to person.
Personality: Melissa is depressed about a lot of things. She tends to be a nihilist. She takes great joy in being the best Servant in town.
History: Melissa was born the youngest of three triplets. Her first spouse was a Unemployed, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now owns her own business.
Motivation: Further expansion of business.
Flaws: Depressed. Bonds: Attractive, Immigrant, Job, Family. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 350 gp.
Bilbron Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'6" and wears a faded coat and loose pants complete with Stetson hat. His left hand appears badly burned and disfigured. His black hair is thinning but still full. His eyes are amber and he is always smoking a pipe.
Personality: Calm and collected, he is a well trained Tailor. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.
History: Born in the west to a Tailor, Bilbron learned a great deal about his father's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He got away from his former life and has fallen to alcoholism.
Motivation: Sabotage a competitor.
Ideals: Persistence, Gifted. Flaws: Addict. Bonds: Job. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: Just what you see.
Lagazi Langley, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 5'1". She is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. Her long brown hair reaches down to her waist. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a ruthless business woman, a trait she acquired from her mother.
History: From birth she was tutored by a cruel and relentless mentor. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She now mingles about in high society.
Motivation: Retire the richest woman in the east; and human compassion
Ideals: Professionalism, Entrepeneur. Flaws: Racist. Bonds: Rich, Attractive, Mentor. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2100 sp.
Thamior Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His black hair and beard is wavy and long. His brown eyes peer out from beneath his deerstalker violet hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. He has achieved small success as a Gardener.
Motivation: Further expansion of business; and expand his business
Ideals: Gifted, Persistence. Bonds: Attractive, Job, Immigrant. Occupation: Gardener
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 42000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
