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NPC Generator

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Advanced [show]


Left-Handed Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her fur is white, silky, and of moderate length. She wears round tiny glasses practically rammed into her face.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is an amazing painter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Actor, but she got bored and became a Cartwright. She has built up a small fortune and can afford her own way.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Attractive, Job. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Left-Handed Grass, Female Tabaxi Paladin 7
Medium (6'1") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Deception +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anakis Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a worn and beaten armor, and a wedding ring on her left hand. Her hair, while still mostly silver, has prominent grey streaks. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of northern immigrants she idolized her mother. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Since then, she has sought to make the best of life.

Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable

Ideals: Optimist. Flaws: Fearful. Bonds: In love, Immigrant, Criminal record. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Anakis Mockery, Female Tiefling Sorcerer 1
Medium (4'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)6 (-2) 13 (+1)14 (+2)
Skills Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Brass mug with jade inlays (300 gp). 1 Banded mail.


Social Check DCs


Halimath Holimion, Male Elf [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His blonde hair is heavily combed to the right. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Tailor arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has drifted from career to career and currently works as a Tailor.

Motivation: He is greedy; and further expansion of business

Flaws: Antagonistic. Bonds: Adventurer, Rich, Job, Mentor. Occupation: Tailor

Voice: Hollow voice

Attributes [hide]

Halimath Holimion, Male Elf Druid 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)8 (-1) 17 (+3)10 (+0)
Skills Religion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1200 sp.


Social Check DCs


Elaim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears a small hat to cover his moderate length white hair. His eyes are hazel and he is always smoking a pipe.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Elaim Rubyeye, Male Dwarf Fighter 11
Medium (4'4") Dwarf, Neutral Good (CR 11)
Armor Class 11
Hit Points 107 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)12 (+1) 10 (+0)9 (-1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Oblar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in a clean red cloak covering his clean studded leather. His head has been shaved. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Oblar Strongbones, Male Halfling Commoner 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 5 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 6 (-2)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Gold and topaz bottle stopper cork (400 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naeris Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a long, yellow cloak. He sports a long silver beard, and similarly colored long hair. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. The war was a terrible time for him, and Naeris does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Naeris was raised in a hard working conservative environment. Through the years after Naeris was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Naeris's father didn't care for him much, and the feeling was mutual. He tends to his Healer job now, and dutifully fulfills any obligations he has.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Disease, Depressed, Antagonistic. Bonds: Military, Job. Occupation: Healer

Voice: Scottish accent

Attributes [hide]

Naeris Floshem, Male Half-Elf Warrior 3
Medium (5'4") Half-Elf, Neutral Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 200 gp. Chrysoprase (80 gp). Obsidian (15 gp).


Social Check DCs


Dalgal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a large brown jacket, and sports empty pouches on his belt. His chestnut hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He was granted necromantic powers by his dying sister.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Dalgal Fallack, Male Dwarf Warrior 5
Medium (3'11") Dwarf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)10 (+0) 9 (-1)13 (+1)
Skills Nature +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. 1 Spyglass. 1 Average lock. 1 Spyglass.


Social Check DCs

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