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NPC Generator

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Advanced [show]


Gynnie Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white costume with the symbols of luck on her torso. She has slicked back red hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born to loving parents in a slum to the east. Gynnie was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Map Maker. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content.

Ideals: Passionate. Flaws: Mundane. Bonds: Immigrant, Attractive, Poor. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Gynnie Brushgather, Female Halfling Paladin 8
Small (2'9") Halfling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 70 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tattered old clothes, and she perpetually has her dagger ready. She has dyed her greying black fur a little too much giving a sharp black color. Her yellow eyes are passionate and lively.

Personality: She is overprotective of those who hire her services. She is skeptical of what others tell her and is slow to trust.

History: Sun was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bather work with an outfit from a few towns over. Bather work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Further expansion of business; and to protect her home

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Guardian, Job. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Sun Plume, Female Tabaxi Barbarian 7
Medium (6'3") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Marigold Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a red costume with the symbols of death on her torso. She keeps her long white hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Marigold hails from a village terrorized by orcs. Her father was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Regain custody of her son; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Family, Enemies. Occupation: Glassblower

Voice: Nasally tone

Attributes [hide]

Marigold Porridgepot, Female Halfling Expert 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Terran, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 6000 cp. Jade (40 gp). 1 Half-Plate.


Social Check DCs


Qualen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. He has no hair. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: Religious. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Qualen Fiddlefen, Male Gnome Expert 5
Small (3'7") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 18 (+4)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +5

Possessions: 400 gp. Sard (20 gp).


Social Check DCs


Bertram Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his chestnut hair in a flapper bob. His brown eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born on a small isolated farm. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He has drifted from career to career and currently works as a Weaver.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Impeccable. Bonds: Nature, Job. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Bertram Cherrycheeks, Male Halfling Sorcerer 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)12 (+1) 11 (+0)5 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp.


Social Check DCs


Broce Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear blue clothing when he does not wear armor. His blonde hair is smooth and relatively long. His eyes are a pleasant brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the south his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. He became a Carter soon after.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Adventurer. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Broce Ironhide, Male Gnome Cleric 11
Small (3'3") Gnome, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 39 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)19 (+4) 12 (+1)10 (+0)
Skills Insight +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Halfling, Auran, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: Jeweled electrum ring (2000 gp). Solid gold idol (1000 gp). A small bag of saffron. (40 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Jeweled gold crown (2000 gp). 1 Minor magic item.


Social Check DCs


Nadarr Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He wears a Stetson hat to hide his balding. His gold eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved out west to avoid the crime he committed. He struck the Sculptor job and began his own company from there.

Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac

Flaws: Disease, Antagonistic. Bonds: Nature, Criminal record, Job. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Nadarr Yarjerit, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 37 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs

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